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Thread: [Deck] Dragon Stompy

  1. #3121

  2. #3122

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by fluuu View Post
    Can someone post the most recent versión of goblin prison?

    Thanks, ill appreciate so much
    It's pretty much the same as before. I havent done work on it for a little bit because it hasn't gotten any new cards.

    The issue with that style over the other ones at the moment are that the Moggcatcher package contains 9-10 cards that cost 4 or more. That means that you don't have room to have Chandra or Confluence main, and both are way better positioned right now. With everyone playing decks that commit creatures to the board, being able to have the space for Confluence and maindeck bridges is more important to having the toolbox.

  3. #3123

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by ZTurgeon View Post
    It's pretty much the same as before. I havent done work on it for a little bit because it hasn't gotten any new cards.

    The issue with that style over the other ones at the moment are that the Moggcatcher package contains 9-10 cards that cost 4 or more. That means that you don't have room to have Chandra or Confluence main, and both are way better positioned right now. With everyone playing decks that commit creatures to the board, being able to have the space for Confluence and maindeck bridges is more important to having the toolbox.
    Sad to read this. I really love the goblin version

  4. #3124
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    Re: [Deck] Dragon Stompy

    would likely pick up this deck soon, really wish there could be a new primer for the current version of this deck.
    Team Blood, Beijing.
    Currently play: Sneaky Show/ Lands

  5. #3125

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by GoblinZ View Post
    would likely pick up this deck soon, really wish there could be a new primer for the current version of this deck.
    Yeah, I think we've come to the discussion on here whether you want to play a Stompy version (ie heavy creature-based) or a more Stax/Control build (heavy non-creature spells). Both run 8 moons and 4 chalice, but consider the main difference here being that Stompy wants to invest more in creatures and equipment (SoFI and Jitte) and Stax wants Ensnaring Bridge and Chandra or similar threats behind the Bridge. They both look similar to most people, but they have fairly different playstyles in actually winning the game.

    Just mentioning this when you go to pick up the deck. Consider Eldrazi to be a Stompy deck, and Planeswalker Stax to be, of course, a Stax deck, just to give you an idea.

    I'm definitely biased, and like the Stompy version of mono-R more. It's partly my play style, but also it has a much higher threat density, and the CMC tends to curve out at R2 for almost all of your cards, instead of RR2 for Stax, which is a significant difference with Sol Lands. Also, Stax tends to run far more non-creature spells, which are incredibly difficult to cast vs a Thalia (so Death and Taxes can be exceptionally hard with Stax). I'm personally not a fan of dumping your hand and hoping Bridge doesn't get Ancient Grudged, either.

    But chat with the proponents of Ensnaring Bridge, see which one you want to build.

    I put up a Stompy list on here (I'm trying out Imperial Recruiters right now), and there are a handful of Stax lists on here, too.
    Final Ritual: "I was your round 14 opponent with the 3 giant goyfs. I didn't know what the fuck you were piloting."
    Drunken Master strategy. If I don't know what I'm doing, how would you?

  6. #3126
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    Re: [Deck] Dragon Stompy

    What do we think about the new 6/5 haste dragon for 4 mana as a finisher? Can only attack every other turn, but could be worth looking into.

  7. #3127

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by TLK View Post
    What do we think about the new 6/5 haste dragon for 4 mana as a finisher? Can only attack every other turn, but could be worth looking into.
    It's so bad. It kills slower than most 3 drops and can't even pick off a planeswalker.

  8. #3128
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    Re: [Deck] Dragon Stompy

    Former R/W Painter player here. I stopped by because I'm looking to convert to a moon prison plan after top ban. I saw some questions on the last page about white splash I'll try to answer. To convert mono-r painter to r/w you go -6 Mountain, -4 Simian, +4 Arid Mesa, +2 Plateau, +4 Lotus Petal. The only white card we maindeck was E. Tutor, and sideboard was some combination of Duregar Hedgemage, RIP, Assemble the Legion, Peacekeeper. We could also recur lotus petal with welder if necessary.

    We wouldn't really care about cutting off white mana if we could jam a T1 blood moon. You can also T1 plateau+e-tutor for blood moon, and drop moon on T2. I wouldn't even consider running anything costing WW.

  9. #3129

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by NormalGuy View Post
    Former R/W Painter player here. I stopped by because I'm looking to convert to a moon prison plan after top ban. I saw some questions on the last page about white splash I'll try to answer. To convert mono-r painter to r/w you go -6 Mountain, -4 Simian, +4 Arid Mesa, +2 Plateau, +4 Lotus Petal. The only white card we maindeck was E. Tutor, and sideboard was some combination of Duregar Hedgemage, RIP, Assemble the Legion, Peacekeeper. We could also recur lotus petal with welder if necessary.

    We wouldn't really care about cutting off white mana if we could jam a T1 blood moon. You can also T1 plateau+e-tutor for blood moon, and drop moon on T2. I wouldn't even consider running anything costing WW.
    Cool, thanks for the response. I think the Lotus Petal is a good thing to mention, but I think there are two main things against it. Painter is looking to combo off, so wherever the mana comes from doesn't matter - Petal is better than Chrome in Painter. Stompy on the other hand often looks to beat with dudes - and SSG, while definitely a terrible beater, does play that role under a Chalice and/or Moon. It's definitely a LOT better if you run Equipment.

    Number two is what would R/W stompy MD as a white piece? I'm not sure. Stoneforge Mystic seems like the #1 choice, but having access to a single W mana off of Petal means you're probably never going to fetch Batterskull, esp under a Moon. No way to cast SFM and cheat in the 'Skull.

    I do think the Fetches -> Plateau is a great idea, esp going for R/W. If you end up running around 24 lands somehow, then probably Mox Diamond > Lotus Petal for this deck. Again, it ideally wants to have mana sources that you can use again and again, basically to lay creatures, and isn't really looking to combo off any given turn, other than laying a lock piece T1.

    And yes, WW is basically uncalled for in a Blood Moon deck. Good ideas for the manabase so far.
    Final Ritual: "I was your round 14 opponent with the 3 giant goyfs. I didn't know what the fuck you were piloting."
    Drunken Master strategy. If I don't know what I'm doing, how would you?

  10. #3130
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    Re: [Deck] Dragon Stompy

    Looks like you're still into Rw painter bud

    Sent from my SM-A520F using Tapatalk

  11. #3131
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    Re: [Deck] Dragon Stompy

    Quote Originally Posted by frogger42 View Post
    Cool, thanks for the response. I think the Lotus Petal is a good thing to mention, but I think there are two main things against it. Painter is looking to combo off, so wherever the mana comes from doesn't matter - Petal is better than Chrome in Painter. Stompy on the other hand often looks to beat with dudes - and SSG, while definitely a terrible beater, does play that role under a Chalice and/or Moon. It's definitely a LOT better if you run Equipment.

    Number two is what would R/W stompy MD as a white piece? I'm not sure. Stoneforge Mystic seems like the #1 choice, but having access to a single W mana off of Petal means you're probably never going to fetch Batterskull, esp under a Moon. No way to cast SFM and cheat in the 'Skull.

    I do think the Fetches -> Plateau is a great idea, esp going for R/W. If you end up running around 24 lands somehow, then probably Mox Diamond > Lotus Petal for this deck. Again, it ideally wants to have mana sources that you can use again and again, basically to lay creatures, and isn't really looking to combo off any given turn, other than laying a lock piece T1.

    And yes, WW is basically uncalled for in a Blood Moon deck. Good ideas for the manabase so far.
    Ya, I'm not familiar enough with this deck to know why you might want white, I was just trying to answer onemancannon's question. The same basic Mana change could be used to splash any other color you might want too.

    My gut feeling would be to just stick with the e-tutor so you can go grab whatever you want to play on T2. Maybe a chalice if your T1 chalice got countered, or maybe a moon, pithing needle, revoker, bridge, walking ballista, trinisphere.

    In painter it worked really well with top because you got 12 shuffle effects (fetch, e-tutor, recruiter) to help you dig through your library, but that obviously doesn't work anymore. Maybe replace top with Orcish Spy?

  12. #3132

    Re: [Deck] Dragon Stompy

    My friend ran E Tutor in his RW stompy. I was totally against it and eventually convinced him to move it into the SB. Firstly, it smacks right into your Chalice. Number two, it's card disadvantage (where you're already losing cards to Chrome Mox and SSG). And also, you have no GY recursion, unlike Painter, where you can let your Grindstone get countered and Weld it back in.

    I think the only thing you gain from White is SB options. Which... who cares, probably nothing's going to hit the MD, not more than 4 cards, anyway. I personally feel it's something of a waste in Stompy, and it also sets you harder into Price of Progress range. Plus... who the f- wants to own Plateaus? Throw your money away.

    Quote Originally Posted by NormalGuy View Post
    In painter it worked really well with top because you got 12 shuffle effects (fetch, e-tutor, recruiter) to help you dig through your library, but that obviously doesn't work anymore. Maybe replace top with Orcish Spy?
    Yes, Orcish Librarian sounds like the hot tech. It's probably pretty hard to find, break the card and run it up to $30. Let WotC print a Judge Foil of it; profit.
    Final Ritual: "I was your round 14 opponent with the 3 giant goyfs. I didn't know what the fuck you were piloting."
    Drunken Master strategy. If I don't know what I'm doing, how would you?

  13. #3133
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    Re: [Deck] Dragon Stompy

    So I sleeved up a modified version of one of the lists I found here to play at my LGS tomorrow. Since I'm missing the Fiery Confluence, Chandras, Hazoret, and Chrome mox, I decided to go artifact heavy and see how that goes. I'm not sure if this can really be called dragon stompy anymore. I still need to put together a sideboard, probably some generic package of revoker/needle, grave hate, bolts, and ratchet bombs. Any suggestions would be appreciated. The meta here seems to be infested with a bunch of delver, stoneblade, and elves decks, so hopefully 8-moon + chalice can get the job done.


    // Creatures (12)
    4 Magus of the Moon
    4 Walking Ballista
    2 Simian Spirit Guide
    2 Spellskite

    // Planeswalkers (2)
    2 Koth of the Hammer

    // Lands (18)
    6 Mountain
    4 Great Furnace
    4 Ancient Tomb
    4 City of Traitors

    // Spells (28)
    4 Blood Moon
    4 Chalice of the Void
    4 Mox Opal
    4 Ensnaring Bridge
    3 Trinisphere
    3 Lotus Petal
    3 Faithless Looting
    3 Bottled Cloister

  14. #3134

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by NormalGuy View Post
    So I sleeved up a modified version of one of the lists I found here to play at my LGS tomorrow. Since I'm missing the Fiery Confluence, Chandras, Hazoret, and Chrome mox, I decided to go artifact heavy and see how that goes. I'm not sure if this can really be called dragon stompy anymore. I still need to put together a sideboard, probably some generic package of revoker/needle, grave hate, bolts, and ratchet bombs. Any suggestions would be appreciated. The meta here seems to be infested with a bunch of delver, stoneblade, and elves decks, so hopefully 8-moon + chalice can get the job done.


    // Creatures (12)
    4 Magus of the Moon
    4 Walking Ballista
    2 Simian Spirit Guide
    2 Spellskite

    // Planeswalkers (2)
    2 Koth of the Hammer

    // Lands (18)
    6 Mountain
    4 Great Furnace
    4 Ancient Tomb
    4 City of Traitors

    // Spells (28)
    4 Blood Moon
    4 Chalice of the Void
    4 Mox Opal
    4 Ensnaring Bridge
    3 Trinisphere
    3 Lotus Petal
    3 Faithless Looting
    3 Bottled Cloister
    If your budget allows for it, consider some combination of Trash for Treasure, Pia Nalaar, Pia and Kiran Nalaar, and Hangarback Walker. Going heavy artifact will leave you vulnerable to artifact hate, and that's why I suggested the Trash for Treasure. Hangarback Walker is something that can be exploded by either Pia, and can leave an arsenal of flying attackers that still work under a Bridge.

    Good luck with the tournament!

  15. #3135
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    Re: [Deck] Dragon Stompy

    Quote Originally Posted by AceOfJacks View Post
    If your budget allows for it, consider some combination of Trash for Treasure, Pia Nalaar, Pia and Kiran Nalaar, and Hangarback Walker. Going heavy artifact will leave you vulnerable to artifact hate, and that's why I suggested the Trash for Treasure. Hangarback Walker is something that can be exploded by either Pia, and can leave an arsenal of flying attackers that still work under a Bridge.

    Good luck with the tournament!
    Ya, I just noticed that faithless looting doesn't play well with chalice, so I'll swap those out for 2 Daretti, Scrap Savant and a hangarback. I don't have any of the Pia Nalaar cards, and cost isn't really the issue, it's getting them before tomorrow.

  16. #3136
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    Re: [Deck] Dragon Stompy

    The real issue is you have a glacially slow clock. You might get some scoops to a moon effect, but there's little in the way of gas to finish the game. I know it's temporary but don't let your expectations exceed your level of preparation.

  17. #3137

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by jandax View Post
    The real issue is you have a glacially slow clock. You might get some scoops to a moon effect, but there's little in the way of gas to finish the game. I know it's temporary but don't let your expectations exceed your level of preparation.
    I concur. You only have 6 threats that get through the Bridge - and 4 of them are Walking Ballistas. That's 20 dmg x 4 mana = 80 mana to hose your opponent. 2x Koth looks like FoW bait, and when that happens, you'll basically have no way to win.

    If you can, try the 4x Hangarback and 4x Daretti route. That'll give you far more threats, and keep your Bridges more likely to stick around. Chandra, plus Hazoret and Quicksmith Rebel (two creatures I don't like with Bridge) are pretty important to your gameplan if you want to sit behind a Bridge. Your deck needs some reach, or you'll be really frustrated about not being able to close out a game.
    Final Ritual: "I was your round 14 opponent with the 3 giant goyfs. I didn't know what the fuck you were piloting."
    Drunken Master strategy. If I don't know what I'm doing, how would you?

  18. #3138
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    Re: [Deck] Dragon Stompy

    I went to a local tournament playing for dual lands with about 30 players. This was the list I bought. I ended up going 3-1-1 which was kind of upsetting because I intentionally drew the last game under under the advise of multiple people there that I would be guaranteed to get into top 8. But one of the tiebreaker matches went to an unintentional draw and pushed me into 9th place standing. Overall I was pretty happy with how the deck performed, but I would probably have 2 more koth over 2 deretti. Spellskite didn't really do anything for me either today.

    There was another guy there playing the more traditional list in this thread, he did very well too. Definitely in the top 8.


    // Creatures (16)
    4 Magus of the Moon
    3 Walking Ballista
    4 Simian Spirit Guide
    2 Spellskite
    3 Hangarback Walker

    // Planeswalkers (4)
    2 Koth of the Hammer
    2 Daretti, Scrap Savant

    // Lands (18)
    10 Mountain
    4 Ancient Tomb
    4 City of Traitors

    // Spells (24)
    4 Blood Moon
    4 Chalice of the Void
    4 Ensnaring Bridge
    3 Trinisphere
    4 Lotus Petal
    2 Bottled Cloister

    // Sideboard (15)
    3 Sun Droplet
    3 Faerie Macabre
    2 Tormod's Crypt
    4 Volt Charge
    3 Phyrexian Revoker


    Round 1: 2-0 vs BR Reanimator
    G1: on the draw I mull to 6, keep a hand with a mountain, scimian, and chalice, and blood moon and some other stuff and scry to leave a city on top. T1 I get thoughtseized, he takes the chalice and passes. I draw the city and stick the blood moon, cast some small dudes and proceed to beat him down with small dudes.
    G2: I side in 3 Faeries and 2 crypts, my 7 has a faerie in it so I keep. Stick an early blood moon and he entombs a tidespout in response. I stick a trinisphere and a bridge pretty soon. He later tries to Stronghold Gambit in an Iona but I'm holding Magus. Next he plays a sneak attack and is able to block some of my small dudes, but eventually I just beat him down.

    Round 2: 2-1 vs Infect
    G1: I stick a T1 blood moon and proceed to beat down with small dudes for the win.
    I think I just bring in 4 volt charges from the sideboard.
    G2: I think I mull to maybe 5 here, try to play the 1 lock piece in my hand and it gets forced, he swings in an kills me in 2 or 3 turns while I don't do much.
    G3: I forget exactly what happened in this game, but I end up behind a bridge with a hangarback and a magus, kill his stuff with volt charges while ticking up my hangarback and swinging in for small dude beatdowns, and maybe this game had a koth ult for some extra damage.

    Round 3: 0-2 vs Czech Pile? It was 4 color good stuff basically.
    These game didn't go well at all. I lose the die roll, end up mulling a lot and almost everything I play gets countered. Game 2 I stick a chalice on 1, but he plays a T2 Jitte and T3 True Name Nemesis. I end up playing out a bunch of ballista's and walkers which get eaten by jitte and can't topdeck a bridge to stay alive.

    Round 4: 2-1 vs Stoneblade
    G1: He plays a fetch, I play City+Petal and pitch a scimian to play magus leaving the petal open for daze, he forces the magus, then he plays another land and passes back, I use city and lotus petal to play a blood moon and he scoops before playing any spells. I don't really know what he's on at this point.
    G2: He forces some my lock piece and gets a stoneforge in play. He ends up getting 2 stoneforges, SoFI, Batterskull, and just beats me down.
    G3: I keep 7 with mountain, scimian, lotus petal. He mulls to 6, doesn't find the force. I stick a T1 blood moon and he scoops.

    Round 5: I intentionally draw after multiple people assuring me I would be guaranteed to top8 with a draw. Sit around for an hour watching other people play magic. One of the tiebreaker matches goes to time and ends in a draw which somehow pushed me into 9th place in the standings. I guess I should learn how the standings/tiebreaker system works. Store owner feels bad and gives me a modern masters pack for my troubles. I go home.

  19. #3139

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by NormalGuy View Post
    I went to a local tournament playing for dual lands with about 30 players. This was the list I bought. I ended up going 3-1-1 which was kind of upsetting because I intentionally drew the last game under under the advise of multiple people there that I would be guaranteed to get into top 8. But one of the tiebreaker matches went to an unintentional draw and pushed me into 9th place standing. Overall I was pretty happy with how the deck performed, but I would probably have 2 more koth over 2 deretti. Spellskite didn't really do anything for me either today.
    Wait, were you at Scholars Games in Brockton?
    Final Ritual: "I was your round 14 opponent with the 3 giant goyfs. I didn't know what the fuck you were piloting."
    Drunken Master strategy. If I don't know what I'm doing, how would you?

  20. #3140
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    Re: [Deck] Dragon Stompy

    Quote Originally Posted by frogger42 View Post
    Wait, were you at Scholars Games in Brockton?
    Nope, I don't even know where that is. This was in the NYC area.

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