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Thread: New cards from M11

  1. #301
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    Re: New cards from M11

    Quote Originally Posted by yankeedave View Post
    I reckon Tutelage may be worth looking at as a black splash for Enchantress. I am in no way an Enchantress player, but under Solitary Confinement, you could stack the effects so you draw a card to the Tutelage and then descard it to the Conefinement. That seems pretty strong.
    Or you could play an enchantment and draw four+ cards the turn before so you're not splashing or taking unecessary damage.
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  2. #302
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    Re: New cards from M11

    Recent:
    Serra Somethingorother :W:
    Lifelink
    If you have 30 or more life, ~ gets +5/+5 and flying
    1/1


    EDH, anyone?
    I've been diddling with Martyr-Proc for about 20 minutes, and at times you land a 6/6 with Lifelink on tun 2. If they remove it, I've got Emeria, 'Lark, and Proc to bring it back. Maybe this is why they took everything before TSP out of Extended?
    Quote Originally Posted by TsumiBand View Post
    ... It feels like a bummer to spend so much time not talking about the game and more time arguing over whether Dega or Mardu is the better name for a three color deck you'll never see in Legacy.

  3. #303

    Re: New cards from M11

    Fragile Effigy
    1
    Artifact
    4, T: Exile this and target creature.

    Iona fix anyone? Also mandatory note about Trinket Mage.

  4. #304
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    Re: New cards from M11

    Also hits Eldrazi.
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  5. #305
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    Re: New cards from M11

    Quote Originally Posted by morgan_coke View Post
    Fragile Effigy
    1
    Artifact
    4, T: Exile this and target creature.

    Iona fix anyone? Also mandatory note about Trinket Mage.
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  6. #306
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    Re: New cards from M11

    We have another winnar! Least, I'll play it. I've always had a thing for Deflection style cards and this one fixes a problem with Misdirection (cards with multiple targets)in exchange for actually paying mana. UU isn't too horrible either. No alternate casting cost, which is a bummer, but I bet I can find a place for two of them in a board here and there.


    Deflect (EDIT: Name is def. a different one, as D doesn't fit the number crunch. Just a literal translation though)
    Instant (RARE)
    You may choose new targets for target spell.
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  7. #307
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    Re: New cards from M11

    I'm liking this set so far, but not because of any individual card.

    First, they're apparently spreading more of the total power level on the rares (which also allows more chances for Legacy playables), instead of just printing broken cashcow mythics and few if any good rares. It's not certain that this was directly hurting Magic, but it was certainly causing a ton of whining.

    Secondly, several of the M11 new cards involve more than just making cheap humongous guys and turning them sideways. Leylines, Bob Arena and good scrying cards, Voltaic Key trickery, lots of Reassembling Skeleton/Bloodghast abuse potential (Squadron Hawk too), Fauna Shaman toolboxery, and whatever is yet to be revealed. Cheap Walletslayer answers for every colour are always welcome, too.

    The only thing I really, really hate is the Titan cycle, since they look boring to play with and quite hard to answer in Standard. It's the same problem I have with Bloodbraid Elf - card advantage should be earned, either by being expensive or by requiring some conditions to be fulfilled, and these guys don't offer any such challenge, except for the blue one (and very slightly for the white one).

    Least, I'll play it. I've always had a thing for Deflection style cards and this one fixes a problem with Misdirection (cards with multiple targets)in exchange for actually paying mana. UU isn't too horrible either. No alternate casting cost, which is a bummer, but I bet I can find a place for two of them in a board here and there.
    Any specific example that might warrant boarding this? I can't think of any on the spot.
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  8. #308
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    Re: New cards from M11

    The set looks like drafting would be fun.
    Quote Originally Posted by Cavius The Great View Post
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  9. #309
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    Re: New cards from M11

    Quote Originally Posted by Pastorofmuppets View Post
    Recent:
    Serra Somethingorother :W:
    Lifelink
    If you have 30 or more life, ~ gets +5/+5 and flying
    1/1


    EDH, anyone?
    I've been diddling with Martyr-Proc for about 20 minutes, and at times you land a 6/6 with Lifelink on tun 2. If they remove it, I've got Emeria, 'Lark, and Proc to bring it back. Maybe this is why they took everything before TSP out of Extended?


    It looks sick. Life Gain has never been particularly good but maybe we will see something playable with it?
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  10. #310
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    Re: New cards from M11

    Quote Originally Posted by morgan_coke View Post
    Fragile Effigy
    1
    Artifact
    4, T: Exile this and target creature.

    Iona fix anyone? Also mandatory note about Trinket Mage.
    It's like a Reverse Nev's Disk. So, really, a "Ksid S'Larryniven"...

  11. #311
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    Re: New cards from M11

    Quote Originally Posted by Vacrix View Post


    It looks sick. Life Gain has never been particularly good but maybe we will see something playable with it?
    would you like to MWS it with me?
    Quote Originally Posted by TsumiBand View Post
    ... It feels like a bummer to spend so much time not talking about the game and more time arguing over whether Dega or Mardu is the better name for a three color deck you'll never see in Legacy.

  12. #312
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    Re: New cards from M11

    That white monk is going to be sick in 2-head giant, in which teams start at 30 life. One mana 6/6 flying lifelink monster is good, and I think M11 is pushing lifegain decks so that they might become even playable in FNM.

    The Leyline of the Void reprint is weird, but I'm not going to complain as it keeps its price lower and also takes away the fears of having to deal with that stupid Leyline.dec with 40 leylines and Opalescence.

    EDIT: I'm not sure, but the life rules of 2-head giant might have been changed so that cards that look at a player's total life only see half that amount. In that case, it would be in fact worse in multiplayer.

    Also, Wild Evocation seems the long awaited anti-eldrazi answer for decks playing Trinket Mage! Trinket Mage players rejoice.

  13. #313
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    Re: New cards from M11

    Quote Originally Posted by Nihil Credo View Post
    Any specific example that might warrant boarding this? I can't think of any on the spot.
    lol Pyrokinesis? Contagion?

    In all seriousness it seems kind of useless in Legacy. It will be nice in EDH and (maybe) Standard, though.
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  14. #314
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    Re: New cards from M11

    I want to point out that Fragile Effigy can be sleazed with something like Flickerwisp off a Vial or any instant speed sacrifice effect.

    Also, I am with Nihil on Deflect. For the same reason as Counterspell, it is going to be hard to find a home for that card despite its obvious coolness.
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  15. #315
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    Re: New cards from M11

    Quote Originally Posted by Pastorofmuppets View Post
    would you like to MWS it with me?
    I'll let you know if I get it working on my MAC. No luck so far.
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  16. #316
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    Re: New cards from M11

    Quote Originally Posted by Vacrix View Post
    I'll let you know if I get it working on my MAC. No luck so far.
    http://www.magic-league.com/phpBB/about10227.html
    In the meantime, anyone else want to go against Martyr-Proc?
    Quote Originally Posted by TsumiBand View Post
    ... It feels like a bummer to spend so much time not talking about the game and more time arguing over whether Dega or Mardu is the better name for a three color deck you'll never see in Legacy.

  17. #317
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    Re: New cards from M11

    Legit I'll try what they are saying a little later.


    Also, green gets moar burn!!
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  18. #318

    Re: New cards from M11

    thats some hardcore awesome flavor text. Nice to see Unyaro Bee Sting and Storm Seeker get a little love too.

  19. #319
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    Re: New cards from M11



    This is the card that got my attention. I think it's perfectly costed and it shuffles all of your anwers!

  20. #320
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    Re: New cards from M11

    Serra Ascendant has nice synergy with Ajani's Pridemate.

    Too bad that most lifegain cards still suck.

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