Page 11 of 43 FirstFirst ... 78910111213141521 ... LastLast
Results 201 to 220 of 841

Thread: Survival of the Fittest

  1. #201

    Re: Survival of the Fittest

    Survival's versatility as an engine never cease to amaze me, ever since it's printing, variations of the deck kept dominating, uncrippled by Recurring Nightmare's banning. I agree with what has been said regarding this format, it's the number and variety of decks that abuse it is what's truly scary.

    As for the existing hate cards, they are all underestimations and laughable from a Survival pilot's standpoint. A single hate card that stops Survival cannot stop the whole deck from eventually winning. The way the meta should adapt is by playing with faster clocks or dedicated control.

    And the only card WotC will ban is Survival of the Fittest, and only when the meta swings into full Survival/anti-Survival mode.
    Quote Originally Posted by GoblinSettler View Post
    Jesus H Cardsheet died for your NFC sins.

  2. #202

    Re: Survival of the Fittest

    Quote Originally Posted by Team America View Post
    We are discussing about SURVIVAL OF THE FITTEST, what does it matter if I get the vengevine trigger wrong or not, it is STILL dominating the meta. What I see from the people who think it's broken is they post hard solid STATS and FACTS, while the ones that don't think it's broken just keep spewing the same "learn to play against it" or "learn to SB correctly". How about you actually contribute to the thread and suggest strategies or SB options we may not know of, because like the SB cards I posted in my other post, they aren't cutting it.
    And it just won Nashville.
    Actually we are talking about the combo of Survival with Vengevines, Survival has been around for a long time and though powerful it hasn't had any thing near the success it has had lately with the printing of Vengevine. As others have stated, before you would need cards like squee/anger and others to make the combo work. Now all you need is 3/4 green mana on turn 3 to do 8/12 damage and win the game next turn.

    There are no SB tradegies that nobody knows of, the cards haven't changed. If you hate the graveyard they will just use survival to pitch their shitty creatures to get better ones. Now with the GW version they just have big fatties. I was testing and my opp was pitching Knights to get Vengevines. You need to stop survival, seems simple but it isn't and a resovled survival is gg with vengevines. I agree that the survival/vengevine combo is broken


    I was just saying if you don't know how the card works, I find it difficult to understand how you can play/test sb strategies against it.
    Last edited by SlopeeJ; 10-21-2010 at 03:24 AM.

  3. #203
    Arbitrary Wielder of Justice

    Join Date

    Oct 2003
    Posts

    3,195

    Re: Survival of the Fittest

    When in doubt, mumble.

    When in trouble, delegate.

  4. #204
    Splitting time between Legacy, EDH and Alterations
    ivanpei's Avatar
    Join Date

    Sep 2007
    Location

    Kuala Lumpur, Malaysia
    Posts

    1,202

    Re: Survival of the Fittest

    Nice article. I agree with you 100% that people should not attack the graveyard. I don't board in gravehate vs vengevival at all. You listed the following hate cards: Pithing needle, krosan grip, perish, spell snare, counterspells.... They're all legacy staples IMO, especially pithing needle. These answers are not narrow and can be found in most sideboards. Pithing needle is colorless, costs 1 mana and has dozens of applications outside fighting survival. Cast needle, protect it and win. Even if they eventually kill the needle, it slows down survival enough for you to stabilize and find even more answers.

  5. #205
    doesn't afraid of anything
    majikal's Avatar
    Join Date

    Feb 2009
    Location

    in ur tournament, judgin ur gamez
    Posts

    1,253

    Re: Survival of the Fittest

    Quote Originally Posted by Meekrab View Post
    Are you saying there are people hardcasting Emrakul on turn (say) 5 in Standard? Maybe I oughta take another look at that format...
    Yes. Eldrazi Green does it with frightening consistency.
    Quote Originally Posted by TheInfamousBearAssassin View Post
    This isn't the game of holding hands and friendship. This is a competitive game, and if we all sit around singing kumbaya and sucking each other's dicks, then a lot of people are going to go to a tournament and lose because their pile of 61 jank isn't the special unique snowflake that everyone on the Source says it was.

  6. #206
    is selling his Underground Seas.
    Tacosnape's Avatar
    Join Date

    May 2006
    Location

    Birmingham, AL
    Posts

    3,148

    Re: Survival of the Fittest

    Again. Just because half of you are incapable of your own deck design and can't come up with ways to beat whatever the new thing is, doesn't mean it's overpowered.

    People have already begun adjusting. Peacekeeper is a prime example.

    You can hate the yard, but you have to do it with Leyline of the Void or Extirpate for maximum effectiveness. Or you can just stop the Survival. With Spell Snare, Spell Pierce, Pithing Needle, Nature's Claim, Qasali Pridemage, Revoke Existence, Krosan Grip, Meddling Mage, Thoughtseize, Duress, Cabal Therapy, etc. Or you can just negate the strategy with things like Peacekeeper. Or something bizarre like Ritual/Sadistic Sacrament. There's plenty of ways to deal with this.
    Seriously, though. How many Pithing Needles did you see in Nashville? How much maindecked artifact/enchantment hate? People haven't adjusted yet. Goblins could, for example, start maindecking 3-4 Nature's Claims to deal with a metagame packed with Jittes, Survivals, and the occasional Moat, and the Claims wouldn't be dead in very many matchups. I imagine the occasional killing of a Belcher or Vial in the mirror could prove beneficial as well.

    In our tournament tonight, the Survival deck went 1-3. It's a tier 1 deck. But it's not broken. I don't even think it's the format's best deck at the moment. And it's easy to prepare for.

    Alter your deck slightly, quit your bitching, and move on.

    Quote Originally Posted by majikal View Post
    Damn it, Taco, that exactly sums up my opinion on the matter. I need to buy you a beer for that post.

  7. #207
    Trample, Haste
    pippo84's Avatar
    Join Date

    Mar 2009
    Location

    Italy
    Posts

    467

    Re: Survival of the Fittest

    Quote Originally Posted by Tacosnape View Post
    Again. Just because half of you are incapable of your own deck design and can't come up with ways to beat whatever the new thing is, doesn't mean it's overpowered.

    People have already begun adjusting. Peacekeeper is a prime example.

    You can hate the yard, but you have to do it with Leyline of the Void or Extirpate for maximum effectiveness. Or you can just stop the Survival. With Spell Snare, Spell Pierce, Pithing Needle, Nature's Claim, Qasali Pridemage, Revoke Existence, Krosan Grip, Meddling Mage, Thoughtseize, Duress, Cabal Therapy, etc. Or you can just negate the strategy with things like Peacekeeper. Or something bizarre like Ritual/Sadistic Sacrament. There's plenty of ways to deal with this.
    Seriously, though. How many Pithing Needles did you see in Nashville? How much maindecked artifact/enchantment hate? People haven't adjusted yet. Goblins could, for example, start maindecking 3-4 Nature's Claims to deal with a metagame packed with Jittes, Survivals, and the occasional Moat, and the Claims wouldn't be dead in very many matchups. I imagine the occasional killing of a Belcher or Vial in the mirror could prove beneficial as well.

    In our tournament tonight, the Survival deck went 1-3. It's a tier 1 deck. But it's not broken. I don't even think it's the format's best deck at the moment. And it's easy to prepare for.

    Alter your deck slightly, quit your bitching, and move on.
    +1

    That's it. Stop moaning and listen to Taco plz.

    If you know that many Survival decks are going to be at a tournament please play some hate MD.
    Remember Nassif's list? He played Krosan Grip MD for some reason. Well, now the meta has changed, but it's an example of cards that people just play in the SB because they are narrow. Change your lists and you will start to win. Thnks
    Team Stimato

    Quote Originally Posted by Julian23 View Post
    He told you a foil from Time Spiral was Summer?
    This man must be a Jedi.

  8. #208
    Member

    Join Date

    Jul 2009
    Location

    Berlin / Germany
    Posts

    14

    Re: Survival of the Fittest

    Quote Originally Posted by frogboy View Post
    this!

    very good article. I think the meta would be quite ok if the people start playing spell snare as a 4 off and needles in the sideboard again.

  9. #209
    Member

    Join Date

    Jan 2010
    Location

    Germany
    Posts

    80

    Re: Survival of the Fittest

    Quote Originally Posted by Tacosnape View Post
    Again. Just because half of you are incapable of your own deck design and can't come up with ways to beat whatever the new thing is, doesn't mean it's overpowered.

    Alter your deck slightly, quit your bitching, and move on.
    Signed a thousand times! Couldnīt have said it better!

    Hopefully this totally redundant discussion will come to an end now.

  10. #210
    Administrator

    Join Date

    Sep 2009
    Location

    Vienna, AT
    Posts

    481

    Re: Survival of the Fittest

    Quote Originally Posted by Philipp2293 View Post
    If they ban Survival, I'll hang myself.

    Dude, please don't! I <3 you way too much!!1!

  11. #211
    Member
    SMR0079's Avatar
    Join Date

    Dec 2003
    Location

    Seattle
    Posts

    242

    Re: Survival of the Fittest

    The following decks have a 50% or better match vs Madness Survival. Stop whining and play one of them.

    Storm
    Tempo Blue (Team America, Horizons, Canadian Thresh)
    Merfolk
    Eva Green/Deadguy
    Dredge
    Calls for banning are almost always the scrubs way out. Real men view a challenge as something to overcome, a puzzle to solve, an opportunity to be had, and the source of evolution.

  12. #212
    Member
    Gui's Avatar
    Join Date

    Nov 2006
    Location

    Brasil
    Posts

    1,073

    Re: Survival of the Fittest

    I know the conversation was dead, and people stopped QQ'ing about the ban, but I have to disagree with the hole "adjust and play hate maindeck" argument.

    Basically, deck design now runs towards being able to hate SotF while still able to play against other decks, mostly decks that are also able to fight SotF.

    There's a thin difference between Legacy ability to adjust, as for "Fight Lackey with 1cc creatures MD", and legacy being able to fight a tech with more hate. Of course legacy can hate, IT'S LEGACY. It got endless ways to hate everything. But, IF a deck (or a combo of cards, since it's the case) is anoying enough for you to add so specific hates at every deck, then it has a pretty good reason to be concerned as possible ban already.
    (Notice how it can be different from counterbalance: you don't need to hate counterbalance to prevent their win, you can play around it and win even if it is online and working with several decks. Decks don't add 4-of K-grips to fight CB thinking "if I don't do this, I lose", although they may add K-grip MD thinking "I could increase my chances").

    The other counter-argument for "Legacy adaptation" is that, clearly, SotF + Vengevine will adapt into fighting its hates, as it is happening already, with B versions to discard Krosan/Extirpate (seems to be MVPs). The combo is so light-weight in amount of cards, and such an auto-win against so many decks, that it can run Black for discard, and yet run accelerators and get Progenitus(or something else) via NO, and then all the anti-SotF stuff you boarded and maindecked will be as good as useless.

    Well, not stating that it should be banned due to these reasons, but MAYBE these arguments are not strong enough to prevent the ban. People defending not banning either Vvine or SotF are basically stating that people defending the ban is Crying since you can stockpile hate against the combo, while people defending the ban, so far, got pretty good argumentation on that. Looks a lot like trolling to me.


    TL;DR version: If a card (or combo) demands more hate than it should, although still counterable, it's Imbalanced.
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  13. #213

    Re: Survival of the Fittest

    Looks like I may hold off on buying a playset of Survival of the Fittest if it's just going to get banned.

  14. #214
    random scrub

    Join Date

    Sep 2004
    Location

    Costa La Haya
    Posts

    137

    Re: Survival of the Fittest

    Quote Originally Posted by Gui_Brasil View Post
    TL;DR version: If a card (or combo) demands more hate than it should, although still counterable, it's Imbalanced.
    Counterbalance/top? It seems that particular combo had more impact on this format than VV/Survival.
    "Our words are backed with NUCLEAR WEAPONS!"

  15. #215
    snooty tea cats

    Join Date

    Jan 2008
    Posts

    1,033

    Re: Survival of the Fittest

    Because Evan Erwin is good for anything else but selling Mythic Rares and hyping bad cards for WoTC. :X

    I believe Tacosnape is dead on.

    This thread is silly.
    Quote Originally Posted by David Ochoa
    Shuffles, much like commas, are useful for altering tempo to add feeling.
    Quote Originally Posted by Lord_Mcdonalds View Post
    I just come for the pretty pictures and mono-trolls.

  16. #216
    Keep Calm and Brainstorm
    (nameless one)'s Avatar
    Join Date

    Apr 2009
    Location

    GTA, Ontario
    Posts

    2,878

    Re: Survival of the Fittest

    Quote Originally Posted by DragoFireheart View Post
    Looks like I may hold off on buying a playset of Survival of the Fittest if it's just going to get banned.
    Same here.

    I guess I can use NO-Genitus combo on my elves instead.
    I am convinced that WotC is "dumbing" the game because of all the stupid posts they come across on MTG-related forums
    Quote Originally Posted by Kyle View Post
    13NoVa plays Force of Will from his hand.
    Finglonger plays Spell Pierce from his hand.
    [10:22:43]  13NoVa: lol
    sure
    Finglonger points from his Dack Fayden to 13NoVa's Sol Ring.
    [10:23:04]  13NoVa: lol dumb ******; nice draws with retard.dec
    stupid cocksucker
    You have been kicked out of the game.

  17. #217
    Member
    Gui's Avatar
    Join Date

    Nov 2006
    Location

    Brasil
    Posts

    1,073

    Re: Survival of the Fittest

    Quote Originally Posted by Shabbaman View Post
    Counterbalance/top? It seems that particular combo had more impact on this format than VV/Survival.
    Well, you'll have to read the hole post then.
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  18. #218

    Re: Survival of the Fittest

    IMHO, one of the biggest problems with WotC and Banning cards is not having a formula to determine whether or not a card should be banned.

    This problem is proliferated when WotC gives unspecified and poorly justified reasons for banning a card. Mystical Tutor is the most obvious example of this. While it is true that Survival decks have been dominate as of late, it would be extremely hypocritical of WotC to ban Survival of the Fittest when its allowed decks like Jund to dominate a format for over a year. As has been already noted, Legacy marco level meta games take longer to adjust because there are fewer events and because fewer top level players dedicate a lot of time to innovating the format.

    The problems of calling for banning are further compounded when people who WotC is likely to listen to IE "The Magic Show" call for the card to be banned without reasonable justification. I'll start up front saying I like the Magic Show and have watched it for years (and own the playmat!). However, if someone is going to call for a card to be banned and they're a well respected person in the Magic community, they have an ethical responsibility to provide some compelling reasons to support such a claim. I've watched the most recent episode and there is not a lot of justification for calling for a banning. I believe two top 16 lists where cited. However, Merfolk, Goblins, Zoo Counterbalance and Aggro Loam have all had strong showings of a similar level in the past and that hasn't been justification for banning. I'm fine with authors calling for cards to be banned, but I think there needs to be some level of explanation given beyond citing a few 16 results. Even pro level players ought to at least explain their thought process rather than just name drop.

    There is a story from a our local meta game I'd like to share as it relates to some of the problems associated with this card. We have a relativity young player at our shop who was loosing to Survival for the previous two weeks. He was playing NO CounterTop and was getting beat with a great deal of consistency. We asked him what he was boarding in and he told us Krosan Grip. While Grip is a great card, in many ways its not necessarily effective against Survival decks. For example, If I'm playing against the Survival Player and I keep a hand that has three lands, 3 business spells and a Grip, I'll decide to keep. The turns play out like this

    T1 (Survival Player): Land, Noble Heirarch, Pass
    T1 (NO Bant Player): Land, Top, Pass

    T2 (Survival Player): Land, Survival of the Fittest (NO attempts to Force of Will, which Survival Player counters with FoW), pass
    T2 (NO Bant Player): Land, Counterbalance, pass

    T3 (Survival Player): Land, activate Survival four times, bring back 2-3 Vengevines (Depending on the build) and swing for 8-12
    T3 (NO Bant Player): Krosan Grip?

    Grip is a fine card against a lot of problematic enchantments and artifacts in Legacy. Its also not terrible against Survival, but as the above example illustrates, its not that effective at being an answer to Survival. One of the most basic elements in designing a deck is understanding the roles of the cards in your Sideboard. Grip has long been a staple in Legacy sideboards, but it is not an answer to Survival the way it is to Counterbalance. Sure, Grip isn't terrible, but its also not good. Cards like Pithing Needle are a fantastic answer to Survival. Most of Survival's ways to answer Needle are slow and vulnerable to just about anything. Survival decks also have the quality of being terrible without Survival active as they are usually just inferior or average beatdown down decks.

    I'm with a lot of people here that Survival should not be banned. A recent good showing for a "new" deck is not justification for banning it. As several people have pointed out, its new and shiny so a lot of people are playing it. Its also the first time that Survival is getting any mainstream attention and success which is also adding to its popularity and desire for people to pick up and play the deck. Plus, Survival is not the true problem here. The problem is the interaction with Survival and Vengevine. Survival decks have not historically been successful in Legacy. Its only since the interactions with Vengevine in recent results that Survival has been so successful.

    As an aside, we've been testing and so far, these are some cards we've found to be successful in combating Survival:
    Needle, Nature's Claim, Duress, Thoughtseize, Extirpate, Perish (kind of), Peacekeeper, Leon Arbiter, Trinisphere, Spell Snare and Spell Pierce.
    Last edited by Fossil4182; 10-22-2010 at 11:00 AM. Reason: Revision of Statements

  19. #219
    Cobra Kai Sensie
    dontbiteitholmes's Avatar
    Join Date

    Oct 2004
    Posts

    1,721

    Re: Survival of the Fittest

    Quote Originally Posted by Fossil4182 View Post
    For example, If I'm playing against the Survival Player and I keep a hand that has three lands, 3 business spells and a Grip, I'll decide to keep. The turns play out like this

    T1 (Survival Player): Land, Noble Heirarch, Pass
    T1 (NO Bant Player): Land, Top, Pass

    T2 (Survival Player): Land, Survival of the Fittest (NO attempts to Force of Will, which Survival Player counters with FoW), pass
    T2 (NO Bant Player): Land, Counterbalance, pass

    T3 (Survival Player): Land, activate Survival four times, bring back 2-3 Vengevines (Depending on the build) and swing for 8-12
    T3 (NO Bant Player): Krosan Grip?
    Not that I don't agree with Grip being worse than other answers to Survival, but your example is one of those, "Best possible draw," Kind of examples I hate to see in threads like this about how good a given card or decktype is. I mean, that is really the dream draw for them and it's going to happen maybe once or twice a tournament if that.

    Quote Originally Posted by Fossil4182 View Post
    I'm with a lot of people here that Survival should not be banned. A recent good showing for a "new" deck is not justification for banning it. As several people have pointed out, its new and shiny so a lot of people are playing it. Its also the first time that Survival is getting any mainstream attention and success which is also adding to its popularity and desire for people to pick up and play the deck. Plus, Survival is not the true problem here. The problem is the interaction with Survival and Vengevine. Survival decks have not historically been successful in Legacy. Its only since the interactions with Vengevine in recent results that Survival has been so successful.

    As an aside, we've been testing and so far, these are some cards we've found to be successful in combating Survival:
    Needle, Nature's Claim, Duress, Thoughtseize, Extirpate, Perish (kind of), Peacekeeper, Leon Arbiter, Trinisphere, Spell Snare and Spell Pierce.
    Survival has been successful in Legacy before. In fact it was a deck to beat for the first several years of the format and has popped up again a couple of times since then. The UGW list has had a fair amount of success in the past year, it was 3rd in Nashville and even before Vengevine came out it won several large events. Again, that doesn't mean it's too strong, just that we have been here before.
    big links in sigs are obnoxious -PR

    Don't disrespect my dojo dude...

    Sweep the leg!

  20. #220

    Re: Survival of the Fittest

    Quote Originally Posted by dontbiteitholmes View Post
    Survival has been successful in Legacy before. In fact it was a deck to beat for the first several years of the format and has popped up again a couple of times since then. The UGW list has had a fair amount of success in the past year, it was 3rd in Nashville and even before Vengevine came out it won several large events. Again, that doesn't mean it's too strong, just that we have been here before.
    It's the first time I'm packing dedicated hate for Survival of the Fittest, instead of hate for enchantments/graveyard in general that happens to work against Survival as well. There's a big difference there.

    About UG Madness there's quite a bit more to it.

    1. The deck doesn't mulligan well at all
    2. Because of the lack of library manipulation and the relatively low land count it's entirely possible to landscrew them
    3. Starts without Survival aren't even that hot, Mongrel into Vengevine and Rootwalla is beatable by many decks
    4. Getting Vengevines back isn't as easy as it sounds without survival
    5. Because of their blue count they can't really consistently counter things without having mana up

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)