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Thread: [SCD] Mental Misstep

  1. #121
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    Re: [SCD] Mental Misstep

    Quote Originally Posted by Tacosnape View Post
    ... nice speech...
    Geeez Taco, were you running for president, I'd vote.


    Quote Originally Posted by Tacosnape View Post
    3. Burn/Sligh. Oh noes. Don't spend 2 life to counter my shit. Not that.
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  2. #122
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    Re: [SCD] Mental Misstep

    Quote Originally Posted by Tacosnape View Post
    2... Bant...: They all wouldn't mind playing it. They all don't want to see it used against them. Again, wait for Misstep on Misstep action.
    I actually think this is one of the decks that was actively seeking this type of counter. It allows the deck to not only protect it's dude from StP and Bolt, which happens too often and set Bant back significantly, but also allows Bant to interact in more ways (Daze, FoW, and now MM) with Combo decks. It finally allows Bant to board out StP vs TES and be able to counter Xantid Swarm. This is huge!!
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    Re: [SCD] Mental Misstep

    Bant probably will like it overall, the more I think about it. It's been hunting another good counter, and Daze sucks when you're trying really hard to ramp to four.

    Also pretty sick how I ordered sixteen of these at $1.99 and then the next day they're at $3.99.

    Quote Originally Posted by majikal View Post
    Damn it, Taco, that exactly sums up my opinion on the matter. I need to buy you a beer for that post.

  4. #124
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    Re: [SCD] Mental Misstep

    Sick-o indeed. I think Team America shines with its absence from your list btw Taco. Countering cantrips and tops is very synergistic with the overall mana denial strategy, and white removal is the biggest hurdle to tomstalker getting there.

  5. #125
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    Re: [SCD] Mental Misstep

    Chalice Stompy
    Team America
    Zoo

    seem to be the biggest winners here.

    Also, Natural Order says "hi"
    Last edited by keys; 04-20-2011 at 04:16 PM.

  6. #126
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    Re: [SCD] Mental Misstep

    When I first saw this card I thought it simply taxed for 1 mana, and a free-ish force spike didnt seem too impressive. Hard-countering cc=1 spells is much more awesome.

    I really like the card, it is really well-designed for the format. Any deck can use it and it is a relevant spell in almost every matchup. Fitting it into decks will be more the challenge, and it isnt overly powreful, but it will certainly see play. I cant wait to try it in merfolk myself, not sure how I'll find the room though.
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  7. #127
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    Re: [SCD] Mental Misstep

    A free counter that any deck can run? Absolutely ridiculous.

    Hits Vial, Lackey, Path/StP, Nacatl and co, Hierarch, BoP, Mom, elves, Signal Pest, Thoughtseize/Duress/Inquisition, Spell Pierce/Snare, SDT, Ponder/Brainstorm, Ritual, High Tide, itself...

    It takes away your opponent's T1 play (and later gamebreaking spells) for free; the only way to prevent that is to run 4 of your own. Every deck will run a playset.

    Wizards is beyond idiotic for printing this, especially at uncommon. Misstep will change every format it's in and skyrocket in price. Pre-order for $2.50 right now is a steal.

  8. #128

    Re: [SCD] Mental Misstep

    Quote Originally Posted by Caspid View Post
    A free counter that any deck can run? Absolutely ridiculous.

    Hits Vial, Lackey, Path/StP, Nacatl and co, Hierarch, BoP, Mom, elves, Signal Pest, Thoughtseize/Duress/Inquisition, Spell Pierce/Snare, SDT, Ponder/Brainstorm, Ritual, High Tide, itself...

    It takes away your opponent's T1 play (and later gamebreaking spells) for free; the only way to prevent that is to run 4 of your own. Every deck will run a playset.

    Wizards is beyond idiotic for printing this, especially at uncommon. Misstep will change every format it's in and skyrocket in price. Pre-order for $2.50 right now is a steal.
    how is it ridiculous being uncommon it just gives people A chance to use it instead of being a chase rare. If it was a mythic everyone would still get it

  9. #129
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    Re: [SCD] Mental Misstep

    Quote Originally Posted by bracer028 View Post
    how is it ridiculous being uncommon it just gives people A chance to use it instead of being a chase rare. If it was a mythic everyone would still get it
    Yeah I'm glad it's an uncommon. Heck, I wish it was a common.
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  10. #130

    Re: [SCD] Mental Misstep

    I also hope someone is archiving this thread. "This will severely warp the metagame, this will lead to nothing but Misstep vs Chalice decks, every deck will run a playset, Goblins will run 4, etc". These posts are humorous now, but will be even more humorous down the road. So please, save them.

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    Re: [SCD] Mental Misstep

    I agree that many seem to be overhyping this card, but it's definitely going to see play and will become a new format stable. Blue tempo decks are the clear losers here and as a Bant player with 17 1cc spells I'm certainly a bit worried. The good ol' turn 1 Stifle fetchland play just got neutered. I guess that's pretty good for the format as a whole though, since being locked out from the beginning with stifle + wasteland is probably the most boring way to lose. Being an uncommon and not that great in standard, I really doubt there's any reason to stock up on them at $3.99 now, the price is more likely to drop later than skyrocket.
    Originally Posted by GodzillA
    It's not rocket surgery.

  12. #132

    Re: [SCD] Mental Misstep

    [QUOTE=Pale Moon FTW;539947]The good ol' turn 1 Stifle fetchland play just got neutered./QUOTE]

    No it hasn't. The cost just increased to 3 life for them to fetch.
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    Re: [SCD] Mental Misstep

    Quote Originally Posted by death View Post
    No it hasn't. The cost just increased to 3 life for them to fetch.
    Sure, but I'd much rather have my Stifle work as a 1cc Sinkhole than as a Shock; that's pretty weak.
    Originally Posted by GodzillA
    It's not rocket surgery.

  14. #134
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    Re: [SCD] Mental Misstep

    Quote Originally Posted by death View Post
    No it hasn't. The cost just increased to 3 life for them to fetch.
    If paying an additional 2 life means I get access to my lands, sign me up. The alternative is to just eat it and get locked out of the game within the first 2 turns...

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    Re: [SCD] Mental Misstep

    Quote Originally Posted by Doomsday View Post
    I also hope someone is archiving this thread. "This will severely warp the metagame, this will lead to nothing but Misstep vs Chalice decks, every deck will run a playset, Goblins will run 4, etc". These posts are humorous now, but will be even more humorous down the road. So please, save them.
    It will severely warp the metagame. Like all cards, however, the metagame will adapt. Decks will become slightly less dependent on 1-drops. Midrange decks will get a boost. Chalice decks will get a boost. Everything is constantly changing. But this -is- a real contender. It won't completely eliminate half the decks in existence from contention. But it WILL reshape things.

    It's also worth noting that one of the top targets for Mental Misstep to counter is now Mental Misstep. Decks that rely on 1-drops also need it for protection from it.

    Quote Originally Posted by Arsenal View Post
    If paying an additional 2 life means I get access to my lands, sign me up. The alternative is to just eat it and get locked out of the game within the first 2 turns...
    Agreed. Having the choice is always good. It's why I say cards like Browbeat and Jotun Grunt are terrible. The more choices you have and the less your opponents have, the better.

    Quote Originally Posted by majikal View Post
    Damn it, Taco, that exactly sums up my opinion on the matter. I need to buy you a beer for that post.

  16. #136
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    Re: [SCD] Mental Misstep

    +1 @ Tacosnape for President


    Goblins has Ringleader to make it think twice about running 4, but it seems pretty good with Goblin Lackey.

    Personally, I'm running 4 until the end of time. Countering Brainstorm is good enough.

    Quote Originally Posted by rukcus View Post
    It finally allows Bant to board out StP vs TES and be able to counter Xantid Swarm. This is huge!!
    and Silence!

  17. #137
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    Re: [SCD] Mental Misstep

    Quote Originally Posted by spirit of the wretch View Post
    Ok, these days I seldom post something on the non-team forum. But all this hype here just provokes a reaction.
    This card is good. Right. It is not the be all end all holy grail of Legacy.


    Long story short: Good card but not the sky falling!
    Quote Originally Posted by godryk View Post
    Glad to hear some words from a sane person, Stefan. Seriously, when I fist saw this card I thought it was nice, that it could become really powerful in a different metagame. But I inmediatly said to myself that I would not be playing this over Force of Will, Daze or even Spell Pierce in my Bant decks. I thought it's too conditional. I felt pretty dumb when reading most of these posts, maybe my grasp of the metagame isn't huge, but I was actually experiencing that cards that prey on low mana curves like Counterbalance or on specific mana costs like Spell Snare were seeing less play.
    These ^

    Finally some sanity in this thread. People need to calm down.

    This card's decent, but not the Harbinger of Formats. It's way to narrow to make a big impact. It'll just be another card in Legacy, maybe making Dark Confidant/Lackey a little better in a deck or two.

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    Re: [SCD] Mental Misstep

    Quote Originally Posted by troopatroop View Post
    +1 @ Tacosnape for President


    Goblins has Ringleader to make it think twice about running 4, but it seems pretty good with Goblin Lackey.

    Personally, I'm running 4 until the end of time. Countering Brainstorm is good enough.
    I'm running four in Goblins. Hell. I actually want to play Goblins again. That in itself is amazing. I'm splashing blue for the occasional hardcasting of it plus Spell Pierce in sideboard, too. The neat thing about MM with Goblin Lackey is how great it is at protecting a Lackey on the play. The downside is, you run the chance now of trying to get him through a 1CC removal spell AND the opponents' Mental Misstep as well, so whatever.

    Also, four is not necessarily the right amount. Depending on deck choice and metagame, 5-7 + bribing judges to evade deck checks may be correct. (In all seriousness, though, I can see this being a 2-3 of in some decks short on room and with a minimal need for it.)

    Quote Originally Posted by majikal View Post
    Damn it, Taco, that exactly sums up my opinion on the matter. I need to buy you a beer for that post.

  19. #139
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    Re: [SCD] Mental Misstep

    Do we know rarity as of yet?

    I would really hope Wizards didn't screw us over and make it Mythic.

    -Matt

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    Re: [SCD] Mental Misstep

    Quote Originally Posted by sdematt View Post
    Do we know rarity as of yet?

    I would really hope Wizards didn't screw us over and make it Mythic.

    -Matt
    According to the scan from the godbook, uncommon.
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