I looked twice at this new creature as well... at first glance I thought "garbage", and at second "at least a fancy garbage". The drawback of needing aevery turn cost us something around half the resources we would have, and guess what? He doesn't beat 'goyf. Anyways, it's test material, just that I won't be testing coz other stuff with higher priority atm. =/
If you fail to explain the reason behind your choice, technically, it's the wrong choice.
Zerk Thread -- Really, fun deck! ^^
Yeah, I tested it. It was... interesting, to say the least. Some games I got the nut draw with a turn 3 15/15 Kavu, sometime I got just a fizzle.
"If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."
What do you guys think about the new Hunter's Insight from M12?
Hunter’s Insight 2G
Instant
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
With new Hexshroud creatures (and old ones like Silhana Ledgewalker) & free pumps (Mutagenic Growth, Invigorate), this could safely & easily draw 3-5 cards for 3 mana.
Perhaps (the other) Stompy mana base (City of Traitors, Ancient Tomb), paired with Elvish Spirit Guide could also help
Could this bring a new direction for Berserk Stompy? (evolve to Hexproof Berserk Stompy ? :)
Short answer - No.
This could create a new deck, etc. Berserk Stompy is supposed to be as is. The draw spell cannot be supported by our manabase, and Sylvan Library deals a really good job drawing cards.
Besides, we have a lot of stuff to test, as mentioned by boneclub24.
@ Bone
No, I think the new creature is not the main focus atm xD
If you fail to explain the reason behind your choice, technically, it's the wrong choice.
Zerk Thread -- Really, fun deck! ^^
hey gui, are you playing mws or cockatrice?
can you pls try my v.2 of berserk. sorry i dont know
how to play mws or cockatrice.
here's my updated version:
5 G_fetches
1 arbor
9 forest
2 wasteland
4 kavu predator
3 skyshroud cutter
4 esg
4 llanowar
1 thrun the last troll
1 tarmo
1 scryb ranger
3 wall of blossoms
4 berserk
4 invigorate
4 vines of vastwood
4 reverent silence
4 GSZ
2 sylvan library
@bone, try this one. i removed the wall of roots and replaced it with
1 tarmo, 1 scryb ranger and 1 thrun
:)
hmmmm, i think cold eye selkie is much better than this.Hunter’s Insight 2G
keen sense also is better than this...
but on the positive note, decks (SUCH as mono green chalice aggro)
can have this. :)
TJB
http://deartiyopaeng.blogspot.com/ <---- (updated) MTG related blog. ^_^
TES: 102nd out of 2000 players at GP Kyoto 2015 (Legacy)
UR Storm: 37th of 950 players at GP Guangzhou 2016 (Modern)
Okay, I've tested the Vault Skirge > Sprites extensively, and I can say this. It honestly doesn't make a noticeable difference. Sure, there are some games you gain some decent life, but the fact that it's a 2-of makes it hardly noticeable. The thing mostly in the Skirge's favor is not being Mental Misstepable turn 1. But really, turn 1 isn't deathly important for us anyway, unless we are against combo. In which case, they probably don't pack MM.
"If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."
If you fail to explain the reason behind your choice, technically, it's the wrong choice.
Zerk Thread -- Really, fun deck! ^^
"If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."
If you fail to explain the reason behind your choice, technically, it's the wrong choice.
Zerk Thread -- Really, fun deck! ^^
"If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."
If you fail to explain the reason behind your choice, technically, it's the wrong choice.
Zerk Thread -- Really, fun deck! ^^
Hex Stompy:
2 Gaea's Cradle
18 Forest
4 Gladecover Scout
4 Slippery Bogle
4 Silhana Ledgewalker
2 Dungrove Elder
4 Troll Ascetic
2 Thrun, the Last Troll
4 Rancor
4 Berserk
4 Briar Shield
6 Pump spells of choice
2 Sylvan Library
Your curve is too high. We only want 1 or 2 three drops, if any. If you want to support this, you will want something like Ancient Tomb and/or Elvish Spirit Guide. At that point you should probably be looking at Chalice Green...
Anywho, what do you guys think of this card I designed? NOTE: THIS IS NOT A REAL CARD.
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"If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."
Tombs might be useful, but then the dungrove elders have to go or be replaced by another copy of Thrun.
The point of this deck is to make all your opponents removal useless and thus your own pumpspells safe to play. So the deck is a little bit different than the usual Berserk Stompy deck. That's also the reason there's 20 lands instead of 17.
While the extra land will help, I still suggest you run some kind of ramp spell, maybe even Chrome Mox.
"If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."
Probably not enough, but I was thinking of trying this for the extra evasion
Creatures: 22
4 Skarrgan Pit-Skulk
4 Gladecover Scout
4 Vault Skirge
4 Kavu Predator
4 Silhana Ledgewalker
2 Troll Ascetic
Spells: 22
4 Berserk
4 Giant Growth
4 Rancor
4 Invigorate
4 Vines of Vastwood
2 Sylvan Library
"If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."
cut the cradles, for i think it will just sit there doing nothing
if u cannot cast two or three creatures on turn two.
A.Tombs
ESG
GSZ
dryad arbor
these cards can help you alot bondafong.
TJB
http://deartiyopaeng.blogspot.com/ <---- (updated) MTG related blog. ^_^
TES: 102nd out of 2000 players at GP Kyoto 2015 (Legacy)
UR Storm: 37th of 950 players at GP Guangzhou 2016 (Modern)
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