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Thread: [SCD] Spirit of the Labyrinth

  1. #101
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    Re: [SCD] Spirit of the Labyrinth

    Elves runs 8 cards with the word "draw", so it's only 2 out of 3 .

  2. #102

    Re: [SCD] Spirit of the Labyrinth

    it doesn't stop either Dark Confidant nor Ad Nauseam but good luck scultping your hand without Brainstorms and Ponders.

    And, as I meant, after you make him waste 1-2 mana storm cards (Dark Ritual, Cabal Ritual, anything) it must be rather sweet to tap your Aether Vial @2 for this guy.

    As much as it would be sweet to drop Canonist at that point and both are tutorable for W..

    imho it's a strong card that deals with many deck strategies

  3. #103
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    Re: [SCD] Spirit of the Labyrinth

    Quote Originally Posted by Bed Decks Palyer View Post
    That's why I asked about the first two. I hope Poron meant that the hatecat affects cantrips... but if he meant that it stops AdN...
    That's why I chopped in that notch. I'm curious how a 2cc creature shall mess with decks that can explode between turn 1 & 3.

    Quote Originally Posted by Poron View Post
    it doesn't stop either Dark Confidant nor Ad Nauseam but good luck scultping your hand without Brainstorms and Ponders.

    And, as I meant, after you make him waste 1-2 mana storm cards (Dark Ritual, Cabal Ritual, anything) it must be rather sweet to tap your Aether Vial @2 for this guy.

    As much as it would be sweet to drop Canonist at that point and both are tutorable for W..

    imho it's a strong card that deals with many deck strategies
    Erm ... those decks don't sculpt for 5 turns or so dood. The second sentence doesn't make sense for me ... how does a vialed SotL affect the Rituals or the follwing Infernal, Wish, Ad Nauseam, Past in Flames?
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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

    Architect by day, rapstar by night. He's pretty much the German Hannah Montana. Sometimes he even comes in like a wrecking ball.

  4. #104

    Re: [SCD] Spirit of the Labyrinth

    A haiku:

    Flat-arsed white girl stops
    My brainstorm from resolving.
    Damn you, hateful bitch.

    On a brighter note, this card will be sick in deadguy ale, and junk. SoL, bob, liliana, and DRS will be a thing. You heard it here first. There might even be a place for her in a punishing naya, or punishing team italia deck. I look forward to seeing what people come up with.

  5. #105
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    Re: [SCD] Spirit of the Labyrinth

    Quote Originally Posted by Illusions View Post
    A haiku:

    Flat-arsed white girl stops
    My brainstorm from resolving.
    Damn you, hateful bitch.

    On a brighter note, this card will be sick in deadguy ale, and junk. SoL, bob, liliana, and DRS will be a thing. You heard it here first. There might even be a place for her in a punishing naya, or punishing team italia deck. I look forward to seeing what people come up with.
    I'm not an English major or anything, but you gotta think about the structure of the haiku, mang. Those newlines are similar to commas, at least inasmuch as their placement matters. You're not writing seventeen syllables, you're writing 5, then 7, then 5.

    Don't continue a
    thought on the next line. It just
    looks messy as hell.


    If it were me, I'd think about shuffling some of those words around, maybe making use of the finest punctuation mark available; the semicolon.

    That flat-assed white girl;
    She made my Brainstorm shitty!
    Damn you, hateful bitch.
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  6. #106
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    Re: [SCD] Spirit of the Labyrinth

    Quote Originally Posted by Poron View Post
    And, as I meant, after you make him waste 1-2 mana storm cards (Dark Ritual, Cabal Ritual, anything) it must be rather sweet to tap your Aether Vial @2 for this guy.
    Which does what exactly?

  7. #107
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    Re: [SCD] Spirit of the Labyrinth

    If you are a combo deck on the draw vs this thing, there is a good chance you only get to fire off one cantrip. I'd say that hurts a lot
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    Top quality german restraint there.

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  8. #108

    Re: [SCD] Spirit of the Labyrinth

    totally blocks every cantrip they're gonna play.
    Manamorphose, Ponder, Brainstorm. that's just 12 dead cards.
    Occasionally anything else that makes them draw cards.

    Omniscience, Solidarity and Spiral Tide are just a pile of dead cards as well as if the opponent just dropped Iona naming blue

  9. #109
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    Re: [SCD] Spirit of the Labyrinth

    Quote Originally Posted by Megadeus View Post
    If you are a combo deck on the draw vs this thing, there is a good chance you only get to fire off one cantrip. I'd say that hurts a lot
    Indeed ... like in my signature ;D
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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

    Architect by day, rapstar by night. He's pretty much the German Hannah Montana. Sometimes he even comes in like a wrecking ball.

  10. #110
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    Re: [SCD] Spirit of the Labyrinth

    Quote Originally Posted by Poron View Post
    totally blocks every cantrip they're gonna play.
    Manamorphose, Ponder, Brainstorm. that's just 12 dead cards.
    Occasionally anything else that makes them draw cards.
    Wut? Classic case of not knowing, but talking about decks.
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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

    Architect by day, rapstar by night. He's pretty much the German Hannah Montana. Sometimes he even comes in like a wrecking ball.

  11. #111
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    Re: [SCD] Spirit of the Labyrinth

    AnT typically runs 16 cantrips; 4 Brainstorm, 4 Gitaxian Probe, 4 Ponder, 4 Preordain. How people are thinking SoL won't do much versus AnT is just beyond me.
    Discussing the impact of True-Name Nemesis on Legacy:

    Quote Originally Posted by 2Rach View Post
    And format warping itself isn't necessarily a bad thing for that matter.

  12. #112
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    Re: [SCD] Spirit of the Labyrinth

    Quote Originally Posted by Arsenal View Post
    AnT typically runs 16 cantrips; 4 Brainstorm, 4 Gitaxian Probe, 4 Ponder, 4 Preordain. How people are thinking SoL won't do much versus AnT is just beyond me.
    It runs 12 and the rest are a matter of choice often used for LimDuls Vault, EtW, Grim Tutor or Burning Wishes. Postboard there are a shitload of Dread of Nights and Chain of Vapor out of ANT Sideboards. TES just uses it's Belcher Mode and kills you. This card is strickly worse than Thalia in the storm matchup
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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

    Architect by day, rapstar by night. He's pretty much the German Hannah Montana. Sometimes he even comes in like a wrecking ball.

  13. #113
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    Re: [SCD] Spirit of the Labyrinth

    Quote Originally Posted by Lemnear View Post
    It runs 12 and the rest are a matter of choice often used for LimDuls Vault, EtW, Grim Tutor or Burning Wishes. Postboard there are a shitload of Dread of Nights and Chain of Vapor out of ANT Sideboards. TES just uses it's Belcher Mode and kills you
    And if you don't have Dread of Night/Chain of Vapor in hand when SoL enters play? Also, thecouncil shows that Dread of Night was rarely played in AnT sideboards. In fact, only 5 AnT decks ran Dread of Night in their board for the entire month of December 2013. I don't think a "shitload" is the correct term to use when describing the play of Dread of Night in AnT's SBs. And Chain of Vapor? Sure, but how is that helping you when D&T/Maverick goes turn 1 Mother of Runes, turn 2 SoL?
    Discussing the impact of True-Name Nemesis on Legacy:

    Quote Originally Posted by 2Rach View Post
    And format warping itself isn't necessarily a bad thing for that matter.

  14. #114
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    Re: [SCD] Spirit of the Labyrinth

    Quote Originally Posted by Arsenal View Post
    And if you don't have Dread of Night/Chain of Vapor in hand when SoL enters play?
    Considering that you draw 7 starting cards and can at least fire off 1 cantrip, the Chance so find one is pretty good as you can even mull for it. A single DoN stops every Thalia or SotL.
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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

    Architect by day, rapstar by night. He's pretty much the German Hannah Montana. Sometimes he even comes in like a wrecking ball.

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    Re: [SCD] Spirit of the Labyrinth

    Quote Originally Posted by Lemnear View Post
    Lol ... I suggest reading Ad Nauseam, Infernal Tutor, LED and Burning Wish ... count the numbers of the word "draw".

    You picked THE 3 decks that are best suited to resist SotL
    If ANT is on the draw and sees this guy on Opponent's turn 2 then it could definitely be an issue for ANT, especially considering that a significant number of ANT players are cutting Ad Neaseam from their maindecks. If ANT is on the play, though, they can fire off three cantrips, or two cantrips and a Thoughtseize before it comes into play. ANT generally needs a few turns to set up, which theoretically makes this little fella problematic, but storm players have been fighting Gaddock Teeg and the Hate Bear Coalition long enough that it won't be any worse than maindeck Thalias.

    Then again, unlike Teeg (who shuts down our win conditions) or Thalia (who shuts down everything) or even Phyrexian Revoker (who shuts off our mana rocks), this new card doesn't stop us from killing anyone. It only impedes setup. And we can still LDV into a Burning Wish to grab a Massacre.

    I guess I'm saying I think the truth is somewhere between "I'm dead" and "you're dead".

  16. #116
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    Re: [SCD] Spirit of the Labyrinth

    Quote Originally Posted by Lemnear View Post
    Considering that you draw 7 starting cards and can at least fire off 1 cantrip, the Chance so find one is pretty good as you can even mull for it. A single DoN stops every Thalia or SotL.
    So you're saying, it's time for Abolish to come back into sideboards?
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    Re: [SCD] Spirit of the Labyrinth

    Quote Originally Posted by Bed Decks Palyer View Post
    Which does what exactly?
    It will make the storm player pause, shuffle the cards in his hand, and make brief eye contact before saying "LED, LED, Infernal hellbent."

  18. #118
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    Re: [SCD] Spirit of the Labyrinth

    Quote Originally Posted by TsumiBand View Post
    So you're saying, it's time for Abolish to come back into sideboards?
    I have no clue what you are talking about, pal
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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

    Architect by day, rapstar by night. He's pretty much the German Hannah Montana. Sometimes he even comes in like a wrecking ball.

  19. #119
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    Re: [SCD] Spirit of the Labyrinth

    Quote Originally Posted by gregtron View Post
    It will make the storm player pause, shuffle the cards in his hand, and make brief eye contact before saying "LED, LED, Infernal hellbent."
    As someone who has a very skilled AnT player in my playgroup, this certainly isn't how the majority of games go. The vast majority of games involve multiple cantrips to sculpt their hand through multiple turns. If AnT has the nut, sure, it doesn't really matter what you did, but if they don't (and they often don't), then they crutch pretty hard on their cantrips/dig spells. SoL shuts down 12-16 of them.

    Also, AnT doesn't run Thoughtseize maindeck, virtually all builds are going with Cabal Therapy/Gitaxian Probe + Duress package. I've seen a couple builds run 1-2 Thoughtseize in the SB, but even that's not very common.
    Discussing the impact of True-Name Nemesis on Legacy:

    Quote Originally Posted by 2Rach View Post
    And format warping itself isn't necessarily a bad thing for that matter.

  20. #120
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    Re: [SCD] Spirit of the Labyrinth

    Quote Originally Posted by Lemnear View Post
    I have no clue what you are talking about, pal
    Dread of Night = enchantment

    Abolish = free Disenchant for White players

    ANT plays DoN, WW plays Abolish. Tech over.

    Besides, any Maverick or Zoo or whatever GW deck plays Thalia/SoL can easily (continue to) play Qasali Pridemage.

    Pal.
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