Faeries requires almost perfect knowledge of the opponent's deck as well as exactly right timing. The deck is powerful, but extremely hard to wield.
“There are only two ways to live your life. One is as though nothing is a miracle. The other is as though everything is a miracle".
- Albert Einstein
Watched a bit of AJ Sacher streaming Modern UB Faeries yesterday. I wasn't really impressed as he struggled mightily versus a pretty "meh" version of Jund. He claimed that he was favored in nearly all matchups, but straight up lost to Lightning Bolt when he went for Mistbind Clique. I don't know, it seems like it could win against some stuff, but in no way did it appear to be some unstoppable juggernaut that no other deck can compete against.
Also, I tested for a few hours against Blue Zoo (ran Delver, 2 Snapcaster, a few counterspells) yesterday. Zoo, in all of it's iterations, doesn't stand much of a chance versus us. I honestly don't understand why people think Zoo is going to be a thing while UWR is in the format to keep it under control.
No disrespect to AJ because he is likely a better player now than I ever will be...but how does Bolt ever stop a Mistbind? Between Mutavault, Spellstutter Sprite, Mana Leak, and Bitterblossom it should be exceedingly difficult for your opponent to prevent the Mistbind from resolving. If you're trying to run it out with one Faerie in play, no counter backup, and your opponent's open red source then you deserve your blowout. Remember, Bitterblossom is a Faerie. So sure, if they go for it and you can Electrolyze their Fae away or something, they can always just champion the blossom and you still lose.
Of course I'm mostly talking out my ass here because I haven't watched the video in question so I don't know the game state at that point...but from my own personal experience removing some other Fae in response to a Mistbind and thus blowing the competent Fae player out is rarely an option.
I maintain that UB Fae is a difficult matchup for this deck in particular. The combination of discard, a reasonable clock, and cheap, effective counters is too much for a draw-go style list that presents zero pressure in the early game.
Idk, I haven't played against UB Faeries yet. If they're on the play and go Turn 1 Thoughtseize, turn 2 Bitterblossom, that will almost guarantee us losing... but that opening line will doom many other decks too. If that opening line doesn't occur, I feel pretty good about being able to outgrind and outpermission them from turn 2 onward.
Again, just from the match I saw, it didn't really impress me that UB Faeries was struggling to beat depowered Jund. I mean, it went to the 3rd game and I think the Jund player could've actually just won had he not flipped Thrun off his Bob; that 4 life proved to be his death knell.
Soorani has an article up at SCG today about straight u/w control. My only qualm with the article is his dismissal of revelation, easily one of the most powerful spells for the deck. My list is about 7 cards off his. I've been trying to figure out how to approach control mirrors and his mention of Luminarch Ascension seems tech.
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
After watching Paul Cheon get crushed by Burn and Mono Green Ramp while on UB Faeries, I'm confident that UB Faeries isn't a thing.
Lee Shi Tian's UR Control deck. Some of the commentators were calling it Blue Moon.
http://sales.starcitygames.com//deck...p?DeckID=63809
Oh, right. I saw that list and missed the Teferi in the board. Somehow I find it difficult to believe that the use of Teferi as a one-of sideboard bullet contributed to the $20 price spike...but who knows. There is way too much "speculation" going on right now in the secondary market. It's actually getting a little ridiculous that any random card that sees play, even out of a sideboard, is subject to an immediate gigantic price jump.
I agree and as a newer player trying to break into the format, I'm super frustrated by it. I was okay with fetches being stupid expensive, but now every rare and mythic in any UXx list has increased by at least 50% in less than a month.
If you're just buying into Modern now I wouldn't worry about a 1-of sideboard card that isn't fetchable in any way. I can't imagine Teferi becoming very big, it's a 5 cost card that doesn't end the game and doesn't affect over 1/2 of the decks in any way.
Your opponent being unable to cast half of their Spells is kind of a game-ender. What are you going to do, Rev for 4 when everything I cast is uncounterable? Sure. You do that. It also means that you can Bolt your opponent to death at will and there is literally no response. No Rev, no Helix. Dead. Teferi is the best card in the control mirror. There could well be a deck that plays maindecked Teferis, Cliques, Snaps, and Masters of Waves coming up.
To be honest, I'm surprised this isn't already a thing. Vedalken Shackles is also pretty great in the format right now.
One decklist coming up! xD
Like I said, against over 1/2 of the decks in Modern it does nothing. You're focusing on the UW control mirror, but are you really thinking about it that in depth?
If you're resolving a 5 cost bomb in a control mirror, would it really make the difference to have it be this one (which gets killed by Path to Exile, Supreme Verdict, Oblivion Ring, etc AND doesn't put up a very fast clock)? I'm not saying the card is bad in the mirror, it's actually quite good if you can resolve it. The problem, once again, is that you're counting on resolving a 5cc bomb in the mirror and pretending that shuts off the opponent. If the opponent had counterspells to shut off, they will undoubtedly use them on Teferi. If the opponent had instant removal, the only card it is is Path to Exile and you'll need a hell of a good counterspell to stop that one (Mana Leak, Remand, Spell Snare, Spell Pierce don't stop it at all).
The position in which Teferi completely shuts off an opponent even in a control mirror isn't that easy to create. You need to 1) Resolve a 5cc spell through their permission, 2) Make sure your counterspells can handle their removal on their next untap step (yes, you get a full turn to set that up), and 3) Have the 3/4 beater be big enough to end the game (which can't swing through a control deck's Celestial Colonnade).
Sure, it's a good card and all but no, speculators are not right on this one.
You realise that your sideboard isn't in your deck for the first game, right? You get to select those cards to bring in when you need them.
They have to either Path or double Bolt it. Good luck on that one.
Also this card should definitely be worth more. I've been meaning to get rid of my spare...
What? I don't know if you're being condescending as an argument tactic or if you really think I'm so dumb that I don't realize a sideboard is only used after you play the first game. Either way, bravo, you've made an astoundingly clever point for Teferi being a great card as a 1-of in your sideboard.
As much as your single line answers are amusing to yourself, they provide no real information. Why would they need luck to Path your Teferi? Just because they have to play it as a sorcery doesn't mean you have any more ways of stopping a Path on it. In control match ups you usually do have a couple bolts sitting in your hand too, since going to the face when they're at 20 isn't usually the best move and they tend to build up.They have to either Path or double Bolt it. Good luck on that one.
The alternative is also to just attack through it, or leave a Colonnade up to block it. A 3/4 isn't very scary, especially at the cost of 5 mana. You could sit on an Ajani + wall/Angel depending on what you have in your list and still win easily.
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