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Thread: [Deck] Goblins

  1. #9321
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    Re: [Deck] Goblins

    Quote Originally Posted by jrw1985 View Post
    Got hit with a case of the 0-2 Drops today! Exact same decklist as last time.
    R1 Burn
    G1 I kept a slow hand without a 1 drop but it would be good against the midrange and control decks of the format. I got Burned out instead. :( Swiftspear and 2x Lavamancers sealed the deal.
    G2 I kept an opening hand with 2x Lackey and Mountain and Chrome Mox. Played 2 Lackeys T1. Opponent played Swiftspear. I Gempalmed the Swiftspear T2 and topdecked Ringleader T2 and steamrolled through this game for the W.
    G3 I kept a hand with Tarfires and Pyrokinesis and Vial and just hoped he was on the creature plan this game. He wasn't. Got bolted to the dome and couldn't get back in it. Lost that one, but the hand I kept was still decently positioned; my opponent just had a different gameplan that game.

    R2 ANT
    G1 lost
    G2 kept a hand of 3 lands, Surgical, and Trinisphere. Lost T2.
    Do you bring in the 3ball against burn? I managed to steal a win against Burn on the back of resolving a 3ball on turn 3 in game 2. Don't ask me how I won game 1, I have no idea, although I assume it involved the War Marshal.
    Quote Originally Posted by nedleeds View Post
    Dat 1/1 with built in pump. Watch out Griselbrand here comes lizard mid range.
    Quote Originally Posted by Von View Post
    Is this a troll or are gobbos really dtb?

  2. #9322
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    Re: [Deck] Goblins


    Very interesting card, but not for our deck unfortynatly

  3. #9323

    Re: [Deck] Goblins

    Quote Originally Posted by OlegtheSuper View Post

    Very interesting card, but not for our deck unfortynatly
    I really want it to be useful but I'm not seeing it. Using something like Apostle's blessing to make the team unblockable is probably too much of a stretch.

    Again not really worth it but how does this work with the storm count for a later empty the warrens?

  4. #9324
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    Quote Originally Posted by Paul7926 View Post
    I really want it to be useful but I'm not seeing it. Using something like Apostle's blessing to make the team unblockable is probably too much of a stretch. Again not really worth it but how does this work with the storm count for a later empty the warrens?
    It doesn't have synergy with Storm. Copying a spell is not the same as casting a spell and doesn't trigger Storm. Imagine if it did. If you cast Tendils for 3 (2 spells, 1 Tendrils) then cast a Second Tedrils, that second Tendrils would be for 7 (3 Spells, 3 Copies, 1 Tendrils). It would get out of hand pretty quickly if Storm counted copies.

  5. #9325
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    Re: [Deck] Goblins

    Quote Originally Posted by Paul7926 View Post
    I really want it to be useful but I'm not seeing it. Using something like Apostle's blessing to make the team unblockable is probably too much of a stretch.

    Again not really worth it but how does this work with the storm count for a later empty the warrens?
    It makes copies that are put onto the stack. You don't cast them. Therefore they don't add for storm.

    Anyway, first goblin in a while that I won't even bother to comment. Really bad.
    Super Bizarros Team. Beating everything with small green dudes and big waves.

  6. #9326

    Re: [Deck] Goblins

    Quote Originally Posted by jrw1985 View Post
    It doesn't have synergy with Storm. Copying a spell is not the same as casting a spell and doesn't trigger Storm. Imagine if it did. If you cast Tendils for 3 (2 spells, 1 Tendrils) then cast a Second Tedrils, that second Tendrils would be for 7 (3 Spells, 3 Copies, 1 Tendrils). It would get out of hand pretty quickly if Storm counted copies.
    Thanks for the explanation.

  7. #9327

    Re: [Deck] Goblins

    Quote Originally Posted by OlegtheSuper View Post

    Very interesting card, but not for our deck unfortynatly
    This card is hilarious with Goblin Grenade if I'm reading it right. I only wish grenade was a tribal spell.

    I wish it didn't say creatures you control.

  8. #9328
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    Re: [Deck] Goblins

    Quote Originally Posted by GoblinTurkey View Post
    This card is hilarious with Goblin Grenade. I only wish grenade was a tribal spell.
    It doesnt copy goblin grenade Unless you want to deal 5 damage to all of your own creatures.
    Mountain Caverns, Lackey, Go.

    If you have an apple and I have an apple and we exchanges our apples, we each have one apple. But if you have an idea and I have an idea and we exchange our ideas, we each have two ideas.

  9. #9329

    Re: [Deck] Goblins

    Quote Originally Posted by GoboLord View Post
    It doesnt copy goblin grenade Unless you want to deal 5 damage to all of your own creatures.
    Thanks! I wasn't quite sure because of the wording.

  10. #9330

    Re: [Deck] Goblins

    Quote Originally Posted by OlegtheSuper View Post

    Very interesting card, but not for our deck unfortynatly
    I think that this card is interesting. Let's not cast it aside yet. Fever Charm, Hearth Charm, is sweet with this card. If you splash white Defiant Strike can be multiple can trips.

    I don't know how good this card will be, but it's neat!

  11. #9331

    Re: [Deck] Goblins

    I'd rather use Wings of Velis Vel. At least it can be fetched for, and cost U with Warchief.
    http://magiccards.info/mm2/en/70.html

  12. #9332

    Re: [Deck] Goblins

    Quote Originally Posted by L10 View Post
    I'd rather use Wings of Velis Vel. At least it can be fetched for, and cost U with Warchief.
    http://magiccards.info/mm2/en/70.html
    I'm assuming you can also get that U from a caverns set to goblin as well?

  13. #9333
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    Re: [Deck] Goblins

    Quote Originally Posted by Paul7926 View Post
    I'm assuming you can also get that U from a caverns set to goblin as well?
    Only colorless, because this is not a creature

  14. #9334

    Re: [Deck] Goblins

    Quote Originally Posted by OlegtheSuper View Post
    Only colorless, because this is not a creature
    Thanks

  15. #9335
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    Re: [Deck] Goblins



    A pretty average card in itself but this "Rally" mechanic sounds interesting. Here's hoping we're given a Goblin with Rally. It's not the most powerful thing to be doing, but stacking the triggers with say a War Marshal/Krenko/Siege Gang should help you hit a home run with a Ringleader.
    Quote Originally Posted by nedleeds View Post
    Dat 1/1 with built in pump. Watch out Griselbrand here comes lizard mid range.
    Quote Originally Posted by Von View Post
    Is this a troll or are gobbos really dtb?

  16. #9336
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    Re: [Deck] Goblins

    Quote Originally Posted by Stevestamopz View Post


    A pretty average card in itself but this "Rally" mechanic sounds interesting. Here's hoping we're given a Goblin with Rally. It's not the most powerful thing to be doing, but stacking the triggers with say a War Marshal/Krenko/Siege Gang should help you hit a home run with a Ringleader.
    rAlly only for Ally, so this is useless for our deck

  17. #9337
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    Re: [Deck] Goblins

    Quote Originally Posted by OlegtheSuper View Post
    rAlly only for Ally, so this is useless for our deck
    A Goblin with rally that gets Goblins instead of Allies would be cool is what I was getting at.
    Quote Originally Posted by nedleeds View Post
    Dat 1/1 with built in pump. Watch out Griselbrand here comes lizard mid range.
    Quote Originally Posted by Von View Post
    Is this a troll or are gobbos really dtb?

  18. #9338
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    Re: [Deck] Goblins

    Quote Originally Posted by OlegtheSuper View Post
    rAlly only for Ally
    Hah! Clever.

    Steve, what Oleg is getting at is that the Rally mechanic is something that by definition supports Allies.
    A goblin with Rally would have an effect that only triggers on itself and other Allies entering the battlefield. So you'd have to consider running 4 Tuktuk Scrapper maindeck if WotC made your Rally Goblin...

  19. #9339

    Re: [Deck] Goblins

    This Sunday is the second of my local groups Legacy Sundays. It promises to have a reasonable turnout and I'm hoping to go better than 0-2-1 (plus a bye) this time. I've managed to grab a couple more cards and also borrow some so my list looks a little better, especially the sideboard.

    Creatures (34)

    4 Goblin Lackey
    4 Goblin Piledriver
    4 Goblin Matron
    4 Goblin Warchief
    4 Goblin Ringleader
    3 Mogg War Marshal
    3 Gempalm Incinerator
    2 Goblin Chieftain
    1 Stingscourger
    1 Tin Street Hooligan
    1 Warren Instigator
    1 Krenko, Mob Boss
    1 Siege-Gang Commander
    1 Goblin Sharpshooter

    Spells (5)

    4 Aether Vial
    1 Tarfire

    Lands (21)

    1 Blood Crypt
    4 Bloodstained Mire
    2 Cavern of Souls
    8 Mountain
    2 Sacred Foundry
    1 Stomping Ground
    2 Wooded Foothills
    1 Wasteland


    Sideboard (15)

    2 Chalice of the Void
    1 Pithing Needle
    2 Relic of Progenitus
    2 Ancient Grudge
    1 Tin Street Hooligan
    2 Dismember
    1 Perish
    1 Rule of Law
    1 Earwig Squad
    2 Ashen Rider


    The last event was a lot of fun but I had no clue what I was doing. Really looking forward to Sunday now.

  20. #9340
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    Re: [Deck] Goblins

    Playing a list I thought I would never even consider. Desperate times, desperate measures...

    Maindeck
    3xEarwig Squad
    2xGempalm Incinerator
    4xGoblin Lackey
    4xGoblin Matron
    2xGoblin Piledriver
    4xGoblin Ringleader
    1xGoblin Sharpshooter
    4xGoblin Warchief
    3xMogg War Marshal
    1xSiege-Gang Commander
    1xSkirk Prospector
    1xStingscourger
    1xTuktuk Scrapper
    2xPyrokinesis
    4xÆther Vial
    3xBadlands
    3xBloodstained Mire
    4xCavern of Souls
    2xMountain
    4xRishadan Port
    4xWasteland
    3xWooded Foothills

    Sideboard
    1xTuktuk Scrapper
    1x Stingscourger
    3x Sudden Demise
    4x Thoughtseize
    3x Relic of Progenitus
    3x Trinisphere
    Quote Originally Posted by nedleeds View Post
    Dat 1/1 with built in pump. Watch out Griselbrand here comes lizard mid range.
    Quote Originally Posted by Von View Post
    Is this a troll or are gobbos really dtb?

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