Brainstorm
Force of Will
Lion's Eye Diamond
Counterbalance
Sensei's Divining Top
Tarmogoyf
Phyrexian Dreadnaught
Goblin Lackey
Standstill
Natural Order
Truth. I got my ass handed to me by some standard legal pile playing death and taxes for funnies. My mana denial didn't work (the deck ran tons of lands along with mana dorks), my creatures were tiny, and standard doesn't win through non-creature spells so Thalia pretty much sucked. I died to some huge dragon with hexproof. Yes, I had Batterskull with an equipped sword down and I still lost.
It was really, really funny to watch a deck designed to target the legacy meta whiff entirely and die to some standard cards.
Cockatrice: Bosque
Except you're not effectively winning the game with that play. Double Dark Ritual into Mind Twist requires you use up 3 cards in order to get rid of 4. That's the same amount of card advantage as Hymn to Tourach gives you. I don't see that as "effectively winning the game" any more than casting a Hymn to Tourach is.
Far better would be to double Dark Ritual into Ad Nauseam and actually win the game.
Part of the draw to Legacy is getting to face a wide variety of decks and archetypes. If too many people wee playing the same style, I would get bored of the format.
Also, playing Belcher is not trolling! People play Belcher in attempt to exploit a (suspected) low FOW meta. Just like people play Dredge to exploit a meta light on graveyard hate.
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You can play Lands.dec in EDH too! My primer:
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In fact people play Dredge becasue it's more of a lifestyle choice.
The seven cardinal sins of Legacy:
1. Discuss the unbanning ofLand TaxEarthcraft.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).
I think this is the core of the problem - it's a 'punisher' deck for non-FOW decks when legacy's biggest problem is too many blue decks. So T1 combo decks are weaker than ever, overall. But they still serve as a long-term constraint on deckbuilding. 'Fun' players get to play anything and scrub out eventually, competitive players are limited to a shell of 4 brainstorm 4 FOW shell + lots of blue cards to pitch.
With such a huge card pool there will always be combo decks and thus people will always play blue -- in their combo decks and against them. By your logic we should have a 300 card banlist which would bring us to 1990s Standard.
And I don't understand something -- you strive for interactive games yet D&T's goal is to severely limit or even prevent your opponent from being able to play the game.
HOW IS EVERYONE STILL RESPONDING?!?!?!?!
Y'all being trolled hard.
Either that or we have found one of the least logical and rational people in the game.
This thread moves too fast. I can't keep up.
Death and Taxes needs an interactive game. It seeks to get all up in the other deck's business, forcing the other deck to backpedal as it to tries to interact on terms that benefit Death and Taxes. From the perspective of one who wants to win on these terms, Iatee's perspective makes perfect sense. More than any other kind of deck, control decks need to keep a finger on the pulse of the format in which they operate. As such, Death and Taxes is pruned to excel in a world that sees a lot of durdling. You do feel cheated facing Belcher with this deck most of the time. But them's the breaks. You don't like it, bring Merfolk or something.
"Anyone who is capable of getting themselves made President should on no account be allowed to do the job."
"Politicians are like diapers. They should be changed often and for the same reason."
"Governing is too important to be left to people as silly as politicians."
"Politicians were mostly people who'd had too little morals and ethics to stay lawyers."
Guys...I'm more than just a Death and Taxes player...
Anyway my points in summary:
- Too-fast-for-interaction combo is generally bad for magic across formats. It's more like performance art than playing a game with someone.
- It's acceptable in legacy because:
a. We've accepted a long-term fate as the 'most people play will always play FoW' format and
b. Wizards doesn't consider legacy a showcase format - it's pretty much an ugly stepchild. There are few tournaments that matter anyway so the stakes are always low. Nobody is losing Pro Tour cause they faced belcher r1. Modern combo decks are far more likely to get bans because wizards is pretty invested in modern's long-term future.
- Again, I'm not actually pushing for a ban here because you would actually have to ban quite a few cards to shut off every belcher style deck anyway. I'm just pointing out that fast combo serves as a long-term constraint on the format and is just another thing ensuring that blue-based decks will always be the safest choice for a real tournament. If you think that the number of same-blue-shell decks is a problem for the format then this is just one of the contributing factors to that problem.
We should all be celebrating that DTT is banned! How awesome is that? Cantrips no longer function as land drops too. Maybe even black vise will do something in the format! Personally, I'm quite pleased with the BR announcement and I think everyone else should be too. Except for omnitell players hahaha. Homogeneity will decrease among blue deck (I believe) and more attrition based decks will be playable again (I believe)
Protip for surviving MTG The Source:
Look at the poster's join date. Look at your calendar. If the year is the same, then ignore their post.
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That's quite a warm welcoming method.
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