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Thread: [COMM] Commander 2015 Spoiler Discussion

  1. #101

    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by Barook View Post
    ...
    - UG is harder to figure out - we know that the experience Commander is going to be a Phyrexian Ezuri. Based on the description, it might have a counter-subtheme (Infect, +1/+1 counters, etc.).
    It looks like a little snake tribal theme might be in there.

    I think skullwinder has the secondary effect for commander politics, which is IMO not so terrible.

  2. #102
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Maybe they're trying to push Storm again (U/R), this time for commander!
    I am convinced that WotC is "dumbing" the game because of all the stupid posts they come across on MTG-related forums
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  3. #103
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Nevermind, it didn't have Infect:



    Too bad it can't pump itself.

  4. #104

    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by Barook View Post
    ...

    Too bad it can't pump itself.

    And it has to put all the +1/+1s on the same creature too.


    OTOH, this is probably the right choice if you want to get a huge number of experience counters. Super-jank possibilities with Tetravus.

  5. #105

    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by rufus View Post
    And it has to put all the +1/+1s on the same creature too.


    OTOH, this is probably the right choice if you want to get a huge number of experience counters. Super-jank possibilities with Tetravus.
    Spawnwrithe?

    That said, you can make a fairly ridiculous 5c Commander deck revolving around power 2 or less with Alesha, who Smiles at Death, Mentor of the Meek and this.

  6. #106
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Ezuri + Avenger of Zendikar => Lots of experience.
    And Avenger is already kind of nuts by itself.

    That beeing said, I'm pretty disappointed in the legends. I was really hoping for some sweet op guy (like Edric for example).
    Sneaky Pirates of Doom - Not really a Legacy Team anymore.

  7. #107
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by Barook View Post
    I don't think it's that bad - death touch and easier to cast than Witness for any deck running gift or intuition piles?

  8. #108
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by Cire View Post
    I don't think it's that bad - death touch and easier to cast than Witness for any deck running gift or intuition piles?
    Did you miss that it gives your opponent back a card of their choice too?
    "The Ancients teach us that if we can but last, we shall prevail."
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  9. #109
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Vine Centaur 3G
    Creature - Centaur Plant (R)
    Trample
    When Vine Centaur enters the battlefield with a +1/+1 counter for each land in all graveyards.
    Whenever a land is put into a graveyard from anywhere, you may pay GG. If you do, return Vine Centaur from the graveyard to your hand.
    1/1

    Recursive Terravores are my Jam. This is going in a bunch of my EDH decks. I love everything about this card.

  10. #110
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by ReAnimator View Post
    Vine Centaur 3G
    Creature - Centaur Plant (R)
    Trample
    When Vine Centaur enters the battlefield with a +1/+1 counter for each land in all graveyards.
    Whenever a land is put into a graveyard from anywhere, you may pay GG. If you do, return Vine Centaur from the graveyard to your hand.
    1/1

    Recursive Terravores are my Jam. This is going in a bunch of my EDH decks. I love everything about this card.
    That is actually a really fun design.
    Quote Originally Posted by Lemnear
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    Yeah, an insanely powerful block which put the "derp!" factor in Legacy completely over the top.

  11. #111

    Re: [COMM] Commander 2015 Spoiler Discussion

    Sandstone Oracle
    7
    When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
    Do any of the decks that run Metalworker, Welder or Forgemaster want to use this as a hand refill? At 7 you could even Transmute Artifact a Myr Enforcer.

  12. #112
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by ReAnimator View Post
    Vine Centaur 3G
    Creature - Centaur Plant (R)
    Trample
    When Vine Centaur enters the battlefield with a +1/+1 counter for each land in all graveyards.
    Whenever a land is put into a graveyard from anywhere, you may pay GG. If you do, return Vine Centaur from the graveyard to your hand.
    1/1

    Recursive Terravores are my Jam. This is going in a bunch of my EDH decks. I love everything about this card.
    In RG Lands it seems much more than fun. An alternative wincon with perfect synergy with the deck. Could be maindeck material

  13. #113
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    Re: [COMM] Commander 2015 Spoiler Discussion




  14. #114
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    Re: [COMM] Commander 2015 Spoiler Discussion

    I really want to see a Legacy playable card with "myriad". I want to be able to go to a tournament, slam down the card, and count how many times a judge gets called over for help.

    edit: Also, that Sphinx is playable as hell.
    Quote Originally Posted by sdematt View Post
    tits.

  15. #115
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    Re: [COMM] Commander 2015 Spoiler Discussion

    At first I misread that Angel. That seems kind of crazy in a Reanimator deck, if you can bin it and another fatty.

    Wait, does that even work? Can you get back something even if they have no creature in the yard?
    "The Ancients teach us that if we can but last, we shall prevail."
    —Kaysa, Elder Druid of the Juniper Order

  16. #116
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by H View Post
    Can you get back something even if they have no creature in the yard?
    No. The effect must be symmetrical.

    Edit: I could actually be wrong. Apparently didn't read the card.
    Last edited by iamajellydonut; 11-03-2015 at 01:10 PM.
    Quote Originally Posted by sdematt View Post
    tits.

  17. #117
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by iamajellydonut View Post
    No. The effect must be symmetrical.
    I'm rather confused, because on the one hand the 'then...' statement doesn't appear contingent on the first part, so I was thinking it would. Like, a "if you do" kind of thing, so doesn't the ability just do as much as it can?
    "The Ancients teach us that if we can but last, we shall prevail."
    —Kaysa, Elder Druid of the Juniper Order

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    Re: [COMM] Commander 2015 Spoiler Discussion

    https://www.youtube.com/watch?v=BeZE3UWNoOE

    Seal of the Guildpact (5)

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  19. #119
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by H View Post
    I'm rather confused, because on the one hand the 'then...' statement doesn't appear contingent on the first part, so I was thinking it would. Like, a "if you do" kind of thing, so doesn't the ability just do as much as it can?
    I'm pretty sure this is right, it doesn't have an "If you do" clause so it should just work.

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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by Dice_Box View Post
    https://www.youtube.com/watch?v=BeZE3UWNoOE

    Seal of the Guildpact (5)

    ETB Chose two colours.

    Each spell you play gets (1) cheaper for each colour is has of the chosen colours.
    This thing seems kinda meh at 5 mana. I think I'll just stick with Gilded Lotus.

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