Yea. It's not bad. It would not hold back my Witch forever but it doesn't have to. The card will help DnT delay, something that plays to their advantage. It's worth a test for them.
Even with Vial, you often need mana for SFM activations, or more important, Port.
Don't get me wrong, I'm excited about the card, but I'll wait for testing in actual games before making any judgements. Could be great, could be meh.
Regarding DGM: They did make an last minute attempt to save the sales of the set with the guildgate/shockland inclusion in every booster (shocklands chance being way lower, of course). Including a low chance for chase lands in a shitty set - is that ringing any bells?![]()
So, Monastery Swiftspear with an additional blue mana for flying and two extra points of toughness. Cool uncommon.
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True, in my head Monastery Swiftspear had just 1 toughness, but of course it has 2. I've seen some UR Delver decks play True Name Nemesis, like this one: http://magic.wizards.com/en/articles...ily-2016-01-04. Maybe Stormchaser Mage can replace True Name in this specific list? I have no idea, just thinking out loud.
Yeah. UR twisted image might become a deck in modern.
Young Pyro is better, but I'm not sure about "way better". There situations where you care about getting damage the same turn, about triggering on artifact spells, about flying, or about the toughness.I doubt it can be legacy material, you just have to compare it with young pyro, which is way better.
I wonder if this guy is supposed to be a delver eater.
I don't think it's worth comparing him to relatively slow cards like Pyromancer. They're looking to go into quite different deck.
Stormcaster Mage probably goes into a hyper aggressive UR deck with Swiftspears and Delvers. Goblin Guide might not even be good enough for such a deck since it doesn't trigger Prowess, but I could be wrong. On top of that, pretty much all the free spells in the world, similar to how Modern is doing it right now. Gitaxian Probe, Lightning Bolt and some more Burn. I could also see Mishra's (and Urza's?) Bauble seeing play. Oh, and there's Mutagenic Growth. Basically it's a more consistent and faster Wee Dragonauts deck.
The seven cardinal sins of Legacy:
1. Discuss the unbanning ofLand TaxEarthcraft.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).
Looks like a cool finisher for Soul Sisters in Modern. A shame the deck isn't Legacy-playable.
Edit: Regarding Stormchaser Mage: One interesting thing to point out is that it dominates Delvers as long as you can trigger Prowness. Not the best thing since sliced bread since you're the aggressor, but it should certainly have its value in certain situations.
Don't forget Lotus Petals!
Inverter of Truth 2BB
Creature - Eldrazi M
Devoid, Flying.
When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library.
6/6
Anyway to abuse this?
Edit:
This plus lab maniac and some graveyard hosers? Cheapest I can get it is a 3 card combo . . . (tormods crypt - maniac - Inverter for 4BBU) - but maybe you can just have a really weird combo deck with RIP/Helm plus Inverter of Truth, Maniac - etc. . . .
I mean both show the same event, but background recycling? Really? Why not make an art and split it into two?
This is a weird one. Intuition + something like Relic of Progenitus might help to set it up, but even then, you would still lack the 4th copy.
Chandra's Oath is underwhelming. Who would have expected that?
Interesting "in-your-face" beater for Bx Eldrazi in Modern.
reality smasher plus Eldrazi Lands, Legacy 2 mana lands, legacy accel (moxes/petals/spirit guides/ etc) can come down turn 2 with frightening regularity in legacy. . . doubt that it is good enough, but something to keep in mind in case they print at least one more such cheap eldrazi beater.
Hedron alignment is interesting. . . .
Best I can come up with is:
Intuition plus Extract then play Hedron. . . so 4UUU to win and only requires 2 cards.(Yes, I know it's not great, but hey, intuition isn't awful on it's own, everything pitches to force, and extract may be able to randomly screw over some decks).
Edit: ha, pitching a hedron to FOW, helps you!
I think we agree about the mage, but not about what qualifies as 'hyper aggressive'. I think Stormcaster is more of a card for decks like Chapin's RUG prowess list (http://www.starcitygames.com/article...In-Modern.html).
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