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Thread: Commander 2014 thread

  1. #201
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    Cire's Avatar
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    Re: Commander 2014 thread

    Wait. . . so

    Twin flame/Heat Shimmer --> Target Creature
    Cast Dualcaster --> Copy Twin flame/Heat Shimmer --> Target Dual Caster.
    Go Infinite?

    That doesn't seem bad (if it works). It's a 5 mana combo which means that it deserves some attention. The fact that it is mono red might also be a draw?

  2. #202
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    Re: Commander 2014 thread

    Quote Originally Posted by rufus View Post
    Triggered abilities don't go on the stack until a player would receive priority.
    Correct.

    Quote Originally Posted by Star|Scream View Post
    Huh? Read Tsumi's response above.
    Very nice. And functional.

    Unfortunately, it's pretty much another Kiki/Splinter/Twin/Mite that's not Modern legal.
    Quote Originally Posted by sdematt View Post
    tits.

  3. #203
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    Re: Commander 2014 thread

    Quote Originally Posted by Star|Scream View Post
    I think a couple of you are assuming that we're talking about casting the twinflame after this guy is on the battlefield.

    We're not.
    Without any other context it looked like it. But you guys are right, though it is a really bad combo.
    Quote Originally Posted by sdematt View Post
    tits.

  4. #204
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    Re: Commander 2014 thread

    I like Heat Shimmer more, since it grants Haste.

    Of course you could combine it with mana dorks to run Twinflame.

    Mono Red with a Sol manabase sounds better, though. Manamorphose could help to filter, or Seething Song to power out everything.

    Priest of Urabrask and Burning-Tree Emissary might be interesting in that regard. Even if you don't combo, you could power out equipment pretty fast.

  5. #205
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    Re: Commander 2014 thread

    Quote Originally Posted by Barook View Post
    I like Heat Shimmer more, since it grants Haste.
    They both grant haste.
    Quote Originally Posted by sdematt View Post
    tits.

  6. #206
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    Re: Commander 2014 thread

    How about some weird combo-stompy Shell? (warning really awful decklist coming up)

    4 City of Traitors
    4 Ancient Tomb
    14 Mountains

    4 Twin flame
    4 Dualcaster
    2 Imperial Recruiter
    2 Heat Shimmer

    4 Phyrexian Revoker
    4 Prophetic Flamespeaker
    4 Magus of the Moon
    3 Trinisphere
    3 Blood Moon
    4 Chrome Mox
    4 Simian Spirit Guide

  7. #207
    Hamburglar Hlelpler
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    Re: Commander 2014 thread

    The problem with Twinflame is that, what would you ever actually want to target besides your combo piece? To target anything else is to cast a terrible burn spell. Maaaaaybe it'd be cute to hit like Keldon Marauders or like... eeeuggghh... Blistering Firecat.... but then you're just playing GetThere.dec, ew.

    Whereas Dualcaster works with your stuff, your opponent's stuff, causes your copy to resolve before their original spell, etc etc.
    Quote Originally Posted by Dissection View Post
    Creature type - 'Fuck you mooooooom'
    Quote Originally Posted by Secretly.A.Bee View Post
    EDIT: Tsumi, you are silly.

  8. #208
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    Re: Commander 2014 thread

    Quote Originally Posted by TsumiBand View Post
    The problem with Twinflame is that, what would you ever actually want to target besides your combo piece? To target anything else is to cast a terrible burn spell. Maaaaaybe it'd be cute to hit like Keldon Marauders or like... eeeuggghh... Blistering Firecat.... but then you're just playing GetThere.dec, ew.

    Whereas Dualcaster works with your stuff, your opponent's stuff, causes your copy to resolve before their original spell, etc etc.
    Yes and no. Grindstone's non-combo use is also very limited in imperial painter, yet it is still played. Painter's Servant turns on your REBs and Grindstone, but by itself, it's also pretty darn useless. I agree with what you're saying, but it's a little more nuanced than 'sucks on its own'.

    I know this is stretching things, but I would love to brew with Momentary Blink, Snapcaster Mage, Gilded Drake, Dualcaster Mage, Curfew, Saving Grasp and a bunch of Lightning Bolts and counters and aether vials

    If you cast Twinflame on a Snapcaster Mage, you could use the SCM token trigger to flashback Twinflame and cast it again, so it could function as + 4 combat damage with a Snapcaster Mage.

  9. #209

    Re: Commander 2014 thread

    Quote Originally Posted by Cire View Post
    How do you stack the effects to go infinite with this? I don't think you can without a second twinflame?
    1) Cast Twinflame targeting X creature;
    2) Cast Dualcaster;
    3) Target Twinflame, targeting Dualcaster;
    4) Cycle for a googolplex;
    5) Go Splinter Twin on their asses.

  10. #210
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    Re: Commander 2014 thread

    Malicious Affliction
    Instant
    Morbid-When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.
    Destroy target nonblack creature.

    Seems pretty decent.

  11. #211
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    Re: Commander 2014 thread

    Quote Originally Posted by Barook View Post
    target nonblack creature.
    :(
    Quote Originally Posted by sdematt View Post
    tits.

  12. #212

    Re: Commander 2014 thread

    I wonder whether there's something better to be had with Cackling Counterpart/Fated Infatuation instead of Heat Shimmer/Twin Flame. For example it opens up the possibility of playing Phyrexian Dreadnought as an alternative game plan.

  13. #213
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    Re: Commander 2014 thread



    Wizard's attempt to fight Sneak and Show?

    Bitter Feud
    Enchantment
    As Bitter Feud enters the battlefield, choose two players.

    If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.


    How do you win if you resolve this in a 1v1 game??

  14. #214
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    Re: Commander 2014 thread

    It's another Furnace of Rath. Don't get too excited.
    Quote Originally Posted by sdematt View Post
    tits.

  15. #215
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    Re: Commander 2014 thread

    Quote Originally Posted by iamajellydonut View Post
    Don't get too excited.
    No worries, just wanted to talk about something other than Dualcaster Mage.

    Interesting land. Doesn't do anything to stop TNN though...

    Arcane Lighthouse
    Land
    T: Add 1 to your mana pool.

    , T: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.


    Seriously though... How do you win once Bitter Feud is on the table?
    It's symmetrical right? Your creatures do double damage to yourself. Mine do double damage to me... Right??

  16. #216
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    Re: Commander 2014 thread

    In other news, I'm kind of liking this art direction. I haven't been able to say that for quite some time.
    Quote Originally Posted by sdematt View Post
    tits.

  17. #217

    Re: Commander 2014 thread

    Quote Originally Posted by Ace/Homebrew View Post
    ..
    It's symmetrical right? Your creatures do double damage to yourself. Mine do double damage to me... Right??
    No, my creatures do double damage to *you*. (The text is pretty awfully written though.)

  18. #218
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    Re: Commander 2014 thread

    Quote Originally Posted by rufus View Post
    No, my creatures do double damage to *you*. (The text is pretty awfully written though.)
    Oooooooooh! Wow that is terribly written; Or, I'm very badly at reading.

  19. #219

    Re: Commander 2014 thread

    Quote Originally Posted by Barook View Post
    Malicious Affliction
    Instant
    Morbid-When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.
    Destroy target nonblack creature.

    Seems pretty decent.
    Decent card. LOL, wish it was any creature but then it would be pretty nuts.

    Has some potential. Just wondering. So if Morbid does trigger and your opponent counters the spell, the copy still happens right?

  20. #220
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    Re: Commander 2014 thread

    Quote Originally Posted by Wilkin View Post
    Decent card. LOL, wish it was any creature but then it would be pretty nuts.

    Has some potential. Just wondering. So if Morbid does trigger and your opponent counters the spell, the copy still happens right?
    Correct.

    But I'd say the application of being able to two-for-one is limited. Unless you're relying on one of your own creatures dying, expecting your opponent to have three worthwhile creatures on the battlefield is a bit too unrealistic under most circumstances to make Affliction relevant. Though I do appreciate the card in general.
    Quote Originally Posted by sdematt View Post
    tits.

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