Brainstorm
Force of Will
Lion's Eye Diamond
Counterbalance
Sensei's Divining Top
Tarmogoyf
Phyrexian Dreadnaught
Goblin Lackey
Standstill
Natural Order
You weren't playing Standard in RTR-Theros then, I take it. It's no exaggeration to say that Mutavault saw about as much play in that Standard (maybe even more) than Brainstorm does in Legacy.
To be fair, though, Mutavault did effectively get "banned" when it rotated out.
The thing there is diversity of are threats and answers. The many decks in the format play different threats and answers in many colors because those are roughly competitive with each other.
But every damn deck is fueled by the same damn engine. In the field of engines, there is one thing to do with very narrow exceptions. This is not the case with most things, where you have actual reasonable choice. Miracles is not splashing green to destroy artifacts because white and red options are competitive, decks don't solely go to blue to hate on combo because black and white have competitive options. Killing creatures is not effectively the sole domain of white or red or black - they all get played because there's actual, free choice.
In engines, there just isn't. It's only about how deep into the rabbit hole you want to go.
That's the core issue. That the engine is blue is an added annoyance due to many factors - cost, availability and having to account for the color being key ones - but the core problem is that in an absolutely integral and necessary part of deckbuilding, you just don't have options. You have one thing, which you have to do.
Originally Posted by Lemnear
It's ok to cantrip, because-. Isn't that the message of the world? I mean, do we want to start building more artificial islands like China because the Earth is a blue marble, and not a red marble (like our neighbor Mars)?
As a Dark Confidant fan, not playing blue, I agree with you. It's often a joke comment, that non-cantrip.dec can use SDT to help mitigate the lack of card selection. So now, here's an article calling for it's ban, instead of dealing with the solution. Cause if you're not playing cantrip.dec, it's difficult to have nice efficient things.
Thank you for the "fair and balanced"TM summary question. It's this second half of the puzzle, and not the first that so many nay-sayers are focused on. For the heck of it, when it comes to Phatty creature cause derp- Jin-Gitaxias, Sphinx of the Steel Wind, and Inkwell Levithan, are all decent choices. But Griz just does a lil bit better job. The kill condition is moot, if the engines are all the same.
It's like How in F1 racing, there are only a few actual engine makers, but so many varied cars. Lately, you have a small chance to win if you have a Ferrari engine, but it's not likely, just not shocking to win. If you have a Mercedes engine, jackpot, you have a winning record in all but maybe 4 races over the past two seasons. Before then (and with different tires), Renault engines powered Red Bull. But a rules change, and now Red Bull and Renault are on the shits with each other. Red Bull is, gasp, thinking of buying Mercedes engines for their cars. That's like Slyvan plug splashing. [/unnecessary F1 analogy - HT Zombie]
Semantics. As far as concerns colour balance, there is a big difference between a format which is 80% mono-blue decks vs a format which is 80% three colour decks which are only 50% blue.
Putting Storm, Thresh, and Omnitell all into the same colour category is less descriptive than calling each deck all the coloured it is. Do we want a precise description, or do we want to put as big a spotlight as we can on the colour blue?
Obviously a subjective question...
For me the answer actually depends on the concentration of other colours within those "blue" decks. The more of other colours I see in the "blue" decks, the fewer blue-less decks I need to see to feel the colour imbalance is not a problem.
I didn't check your math...
But the less accurate way of calculating suggests 400% over-representation! For those of us who care a little about colour imbalance but not very much, this is a huge difference.
The day I decide playing against S&T vs playing against Thresh is not a diverse experience I will take this comment more seriously. For you maybe those matches seem alike, but to me they are night and day.
We do have competitive blue-less decks, so your statement isn't actually true.
For some people there aren't enough options outside of cantrips, and I understand that. But to say there are no other options is bullshit.
Problem is that the common answers to cantrips (e.g. Chalice, Thalia) are normally sorcery speed and more expensive than the cantrips, plus putting limitations on your own deckbuilding.
If we had more maindeckable instant speed answers to shut down cantrips for 1 mana or less (at least ones that aren't fucking Pyroblast/REB) that don't go into blue decks, then the format would be in a better place.
...you realize he was arguing semantics in the first place, right? As in, when is a deck considered blue. And only 50% blue is a huge chunk of what you're playing, especially if the other half includes your mana base (full disclosure: I didn't actually check the math to see if it does). Even if it doesn't, it's still half your spells. 80% of the field running a significant chuck of the same color (with a large portion of that being identical cards) is insane!
As for the bit about engines, his whole point was that there is a clear best option (which is true), not that there are no other options.
I think it would be interesting to see Gutteral Response able to counter sorceries as well.
First point: Colors are kind of irrlevant in a format with 10 Fetches and Dual Lands. We should be talking about stratagies not colors, and if strategies are getting squeezed out.
IMO it's a real shame that Discard like Hymn and LotV are unplable right now due to Dig Though Time.
Second Point: The real trick to shutting down cantrips is is keeping whatever you think they need to print to shut cantrips down out of "Blue" decks.
I mean there was Mental Misstep, but uh...nope that will just go into all the blue decks... so... uh back to square one. (A small part of me wants to see Mental Misstep unbanned even though it's likely a huge mistake... or is it...)
Maybe another Chalice of the Void like card... maybe a card that's just alwasy Chalice on 1? IDK. There are possible things that Wizards could do if they wanted to.
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Maybe he plays creature-based midrange control decks (eg, Blade, Shardless)? That would be consistent with his hatred for Punishing Grove - that combo used to beat the snot out of Stoneblade before TNN. Based on that article, I can't imagine dude is a big fan of pure control decks. I'd be surprised if he ever played Cunning Wake or Stasis decks.
Tbh for all the bad Misstep would do, it would at least polarize the format making Chalice decks even stronger positioned because they'd run 4 more dead cards against them. Sorta like:
Chalice > U decks > nonstormcombo? and basically everything else > Chalice
I am intrigued by someone's suggestion to have a permanent one counter chalice. It could be something like a 1CC artifact "Players cannot cast spells of mana cost 1". That way they can't even fill up their yard anymore for a DTT. But I guess this is too powerfull and I guess this post should move to the shitty-card-creation-thread... oh well, one can only dream...
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