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Thread: The future of Legacy?

  1. #181
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    Re: The future of Legacy?

    Quote Originally Posted by MechTactical View Post
    just a piece of cardboard? no magical feelings?
    i can agree that we're having first world problems right here, but i still think that a tropical island is more than a piece of cardboard otherwise i wouldn't play it in my deck...
    That's fine, I am sure that about 50 people around me don't feel the same way. Lose one player, gain 50? I will take that trade.
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  2. #182
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    Re: The future of Legacy?

    Quote Originally Posted by MechTactical View Post
    just a piece of cardboard? no magical feelings?
    i can agree that we're having first world problems right here, but i still think that a tropical island is more than a piece of cardboard otherwise i wouldn't play it in my deck...
    "Magical feelings" or simply said sentiment doesn't go along with some kind of financial value but with memories you have while looking at the card. "Oh I remember when I played the Tropical Island and then got crushed by Belcher. Those were happy times."

    Duals for 10$/E?! That would be awesome for the game.
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    Since the print of dark petition grim tutor hasn't seen play in legacy (not in competitive decks).
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    I believe Maverick is still the best deck in the format and definitely the most underrated deck in the format.
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  3. #183
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    Re: The future of Legacy?

    Quote Originally Posted by DragoFireheart View Post
    Which would rather blow 2k on: pieces of cardboard or a piece of ass?
    Cardboard. (And this comes from a guy with a relentless and unapologetic ass fixation.

  4. #184
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    Re: The future of Legacy?

    Quote Originally Posted by MechTactical View Post
    i still think that a tropical island is more than a piece of cardboard
    Well yeah... It's also an Island and a Forest.

  5. #185

    Re: The future of Legacy?

    Quote Originally Posted by jrsthethird View Post
    Cardboard holds its value and doesn't talk back.
    This.

    To expand on point A in that sentence, I'd like to note that cardboard will never get fat immediately after you marry it either.

  6. #186
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    Re: The future of Legacy?

    Quote Originally Posted by MGB View Post
    This.

    To expand on point A in that sentence, I'd like to note that cardboard will never get fat immediately after you marry it either.
    Proposed to a piece of cardboard have you?

  7. #187

    Re: The future of Legacy?

    The future is already here and it's called Commander.

    I don't know about the rest of you but really the only Legacy cards that get played around here are in Commander decks.

    RIP Legacy. Your new casual nature is affordable and appealing to a much wider base of players.

  8. #188
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    Re: The future of Legacy?

    Quote Originally Posted by frogczar View Post
    The future is already here and it's called Commander.

    I don't know about the rest of you but really the only Legacy cards that get played around here are in Commander decks.

    RIP Legacy. Your new casual nature is affordable and appealing to a much wider base of players.
    Um, what? The play style and player base of Commander is at pretty much the opposite end of the spectrum from Legacy.
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    Re: The future of Legacy?

    I think if you are looking into a format similar to legacy you should consider tiny leaders and not commander

  10. #190

    Re: The future of Legacy?

    Quote Originally Posted by DragoFireheart View Post

    Which would rather blow 2k on: pieces of cardboard or a piece of ass*?
    Why not both?

    Just spend 2K on copies of City of Ass.

  11. #191

    Re: The future of Legacy?

    Quote Originally Posted by frogczar View Post
    The future is already here and it's called Commander.

    I don't know about the rest of you but really the only Legacy cards that get played around here are in Commander decks.

    RIP Legacy. Your new casual nature is affordable and appealing to a much wider base of players.
    Commander is the magic version of special ed.

  12. #192
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    Re: The future of Legacy?

    1v1commander maybe. Multiplayer is just absolutely msierable
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  13. #193
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    Re: The future of Legacy?

    French Commander (= optimized for 1v1) is the only Commander I as a competitive player enjoy. But I do enjoy it very much. We also often have tournaments for it at big Eternal events, which is great and makes me want to really buy into it.

    It's just a shame that the terminology is still so ambiguous. When I sit down for a match of 1v1 "Commander", I don't want my opponent to turn1 Sol Ring.
    Last edited by Julian23; 08-13-2015 at 04:32 PM.
    The seven cardinal sins of Legacy:
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    4. Stifle Standstill.
    5. Think that Gaea's Blessing will make you Solidarity-proof.
    6. Pass priority after playing Infernal Tutor.
    7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).

  14. #194

    Re: The future of Legacy?

    Quote Originally Posted by frogczar View Post
    I don't know about the rest of you but really the only Legacy cards that get played around here are in Commander decks.
    This couldn't be further from the truth outside Boston. There are 5 shops within 30 minutes from me that have Legacy events weekly, typically drawing ~20 players.

  15. #195

    Re: The future of Legacy?

    I really do love the responses to my point.

    But the lure of Modern is going to impact Legacy. $300 for an underground sea is a bit insane. It also doesn't help that Legacy tournaments are being held less often. I know for my area I see modern tournaments but not legacy.

  16. #196

    Re: The future of Legacy?

    Quote Originally Posted by Julian23 View Post
    French Commander (= optimized for 1v1) is the only Commander I as a competitive player enjoy. But I do enjoy it very much. We also often have tournaments for it at big Eternal events, which is great and makes me want to really buy into it.

    It's just a shame that the terminology is still so ambivalent. When I sit down for a match of 1v1 "Commander", I don't want my opponent to turn1 Sol Ring.
    Seconding this. Duel Commander (the 'official' terminology for it) is a surprisingly in-depth competitive format. It plays very much like 'Legacy-lite' and optimal deckbuilding leads you far astray from a multiplayer Commander deck, making it feel like an entirely new format. It's the only format I enjoy more than Legacy. The only hard part is convincing people that, yes, Sol Ring is very much broken ESPECIALLY if you're playing 1v1. No, Primeval Titan is not broken in a 1v1 game. Etc...

    I would highly recommend any Legacy enthusiasts to check it out if you're looking for a new competitive format with eternal card pool to try.

  17. #197
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    Re: The future of Legacy?

    Quote Originally Posted by Dan Pyre View Post
    Seconding this. Duel Commander (the 'official' terminology for it) is a surprisingly in-depth competitive format. It plays very much like 'Legacy-lite' and optimal deckbuilding leads you far astray from a multiplayer Commander deck, making it feel like an entirely new format. It's the only format I enjoy more than Legacy. The only hard part is convincing people that, yes, Sol Ring is very much broken ESPECIALLY if you're playing 1v1. No, Primeval Titan is not broken in a 1v1 game. Etc...

    I would highly recommend any Legacy enthusiasts to check it out if you're looking for a new competitive format with eternal card pool to try.
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  18. #198

    Re: The future of Legacy?

    Quote Originally Posted by Tammit67 View Post
    They banned my Edric and my flying men.dec is useless!
    Scryb Sprites were a REAL THREAT in that deck ;)

  19. #199
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    Re: The future of Legacy?

    Quote Originally Posted by Julian23 View Post
    French Commander (= optimized for 1v1) is the only Commander I as a competitive player enjoy. But I do enjoy it very much. We also often have tournaments for it at big Eternal events, which is great and makes me want to really buy into it.

    It's just a shame that the terminology is still so ambiguous. When I sit down for a match of 1v1 "Commander", I don't want my opponent to turn1 Sol Ring.
    Odd. I find modo commander to be a better 1v1 format than french rules. I feel it's less constrictive, has more depth and more decks. Clique, Edric, and Zur aren't banned. One of the best decks me and friends have made is 5 color OmniTell. Beats pretty much any board state and only has trouble against a few decks(anything faster like Hermit Druid, or otherwise Clique).

    Edit : Also tucking rules were still in effect last I played. Which I love.
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  20. #200
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    Re: The future of Legacy?

    Quote Originally Posted by danyul View Post
    Seattle has an excellent scene that seems to grow year over year. The regional Facebook group has 1500+ members, is highly active, and acts as The Place to advertise events. The hotspots for Legacy are Card Kingdom and Mox Boarding House (sister stores roughly 45-60 min apart) with locations in the two biggest metropolitan areas. They have Legacy weeklies on Mondays and Thursdays with payouts as follows:

    $10 entry fee, 4 rounds, starts at 6:30 PM. 4-0 is $70 store credit, 3-0-1 is $50, 3-1 is $30, 2-0-2 is $20, and 2-1-1 is $15.

    Store credit is saved on gift cards which an also be used in the restaurants AKA you can win at Magic and then buy microbrew booze with your winnings. Turnout is typically 30-45 players. For a weekly event.

    The stores are clean, have plenty of space, excellent selection, singles, and also sell booze + upscale food. This is an ideal situation for MTG players.
    How do you sell booze and sanction events in the same place? I thought that was against some WotC policy?

    In terms of local economy, Denver has been growing like crazy and our job market is doing pretty well, which gives me some hope. Still, in that MTGS article, you'll notice DEN is at or near the bottom for attendance numbers every time it shows up. Our scene has definitely declined over the past year or so too. I think part of it is because we had too many stores spread out all over town each trying to run an event on a different weeknight. As nice as it sounds, nobody's driving 30min across town to play on Monday when there's an event 15min away on Tuesday.

    Another, more concerning issue is that a lot of the long-time players (myself included), just haven't felt like screwing with the format. The reasons vary, but everyone just seems to be feeling burnt out on Legacy lately (personally I could do without seeing another Delver of Secrets ever again). Several went to Modern, and a handful of us are just getting together to do casual stuff like cube or limited because there can be booze and food and a more laid-back atmosphere.

    I'd love to turn it around somehow, but I don't know how to get anyone else back into the format when I can't seem to get myself excited about it.
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