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Thread: [BFZ]Battle for Zendikar spoilers thread

  1. #341
    bruizar
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    Re: [BFZ]Battle for Zendikar spoilers thread

    Quote Originally Posted by Vicar in a tutu View Post
    Where is this enchantment "alleged" or hinted at? Source?
    thread @ salvation

  2. #342
    Hamburglar Hlelpler
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    Re: [BFZ]Battle for Zendikar spoilers thread

    Quote Originally Posted by Finn View Post
    Interestingly, you end up with a mana battery type of effect while you are acquiring parts. In addition to making you very hard to even hit with ground pounders, you can arrange the deck to cast bigger spells. Once infinite, you only need 1. Feel free to cash the others in for mana at will. This card seems to give such powerful control of the game in a variety of ways that I can't believe it works as spoiled. Even at 4 to cast it seems absurd.

    What this card needs now is a way to get to enough mana to get it going quickly. What we need is a mana producer in black. It should be a card that can also conveniently exile shit from your opponent's graveyard. And it needs to be generally powerful.
    Deathrite Shaman?
    Quote Originally Posted by Dissection View Post
    Creature type - 'Fuck you mooooooom'
    Quote Originally Posted by Secretly.A.Bee View Post
    EDIT: Tsumi, you are silly.

  3. #343
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    Re: [BFZ]Battle for Zendikar spoilers thread

    Quote Originally Posted by Barook View Post
    I wonder what the rest of such a deck would look like: StP? Thoughtseize? E-Tutor? More discard?
    Off the bat. . . . (Hint, it is not good)

    4 Death Rite Shaman
    3 Blood Artist

    4 Thoughtseize
    4 Swords to Plowshare
    4 Lightning Bolt
    4 Impact Tremors
    4 Enlightened tutor
    4 Leyline of the Void
    4 Dark Ritual
    3 BFZ enchantment
    3 Rest in Peace
    3 Helm of Obedience

    17 Lands

  4. #344
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    Re: [BFZ]Battle for Zendikar spoilers thread

    It is good that WotC try to print Fetches and Shocklands, but omg super extremely rare mega full art premium foil mythic rares aren't the answer. They will just cost >100 EUR and will never be seen again.

  5. #345
    The crazy nastyass honey badger

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    Re: [BFZ]Battle for Zendikar spoilers thread

    Concerning that silly enchantment - how about combining it with Astral Slide? Cycle stuff (Street Wraith, for all I care), exile your opponents' creatures and poof, they're stuck in the graveyard.

    Might open up possibilities for some weird ass control combo deck. Cycling would assure you'd assemble your lock/combo pieces and, as Cire suggested, Blood Artist could be part of the win condition. Astral slide would allow you to protect it from any removal, so that's nice. On the other hand, 3 CMC enchantments might be too slow for legacy. Hmm, we'll just have to wait and see.

  6. #346
    GrimGrin and Glissa are in a boat...

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    Re: [BFZ]Battle for Zendikar spoilers thread

    swamp + leyline of the void + 2x dark ritual + altar of the brood + new enchant = T1 win in mono black :)

    T0: play leyline
    T1: swamp (B), play dark ritual (BBB), play altar of the brood (BB), play dark ritual (BBBB), play the enchant (B) --> one card of the opponent is exiled, use the mana to put a 1/1 into play and mill one card from the opponent deck, sac the token (1), put into the graveyard one card to generate another token and mill another card... etc... Repeat that as many times as needed to mill the opponent.

    Did I break the format?

  7. #347
    plays Mountains
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    Re: [BFZ]Battle for Zendikar spoilers thread

    Quote Originally Posted by Richard Cheese View Post
    Also don't forget that Pull from Eternity and Misthollow Griffin are already a thing, and abilities like Suspend and Cascade really just treat exile as another zone.
    And Sisters of Stone Death, Ashiok, Nightmare Weaver, Bottled Cloister, etc., etc., ...
    As soon as they keyworded removed from the game this was an inevitability.

    Also, looks like the Awaken keyword may stem from Liege of the Tangle.

    Quote Originally Posted by MGB View Post
    Now Exile is just another Graveyard? There is no finality to exiling things anymore.
    There's always AWOL.

  8. #348

    Re: [BFZ]Battle for Zendikar spoilers thread

    Quote Originally Posted by Tylert View Post
    swamp + leyline of the void + 2x dark ritual + altar of the brood + new enchant = T1 win in mono black :)

    T0: play leyline
    T1: swamp (B), play dark ritual (BBB), play altar of the brood (BB), play dark ritual (BBBB), play the enchant (B) --> one card of the opponent is exiled, use the mana to put a 1/1 into play and mill one card from the opponent deck, sac the token (1), put into the graveyard one card to generate another token and mill another card... etc... Repeat that as many times as needed to mill the opponent.

    Did I break the format?
    Mono Black already has a t1 kill via Leyline with less effort: Helm of Obedience: Swamp, Rit, Rit, Helm+Activate.
    BZK! - Storm Boards

    Been there, tried that, still casting Doomsday.
    Drawing my deck for 0 mana since 2013.

  9. #349
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    Re: [BFZ]Battle for Zendikar spoilers thread

    altar of the brood is a good replacement for Blood Artist in my deck above - now every combo card could be gotten with enlightened tutor (Or you could replace tremors, and find something else in Lightning Bolt's place to keep the deck only BW)

  10. #350
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    Re: [BFZ]Battle for Zendikar spoilers thread

    Quote Originally Posted by Cire View Post
    altar of the brood is a good replacement for Blood Artist in my deck above - now every combo card could be gotten with enlightened tutor (Or you could replace tremors, and find something else in Lightning Bolt's place to keep the deck only BW)
    It's also cheaper, easier to cast mana-wise and you still completely blank their creature removal, unlike Blood artist.

  11. #351

    Re: [BFZ]Battle for Zendikar spoilers thread

    Quote Originally Posted by Cire View Post
    altar of the brood is a good replacement for Blood Artist in my deck above - now every combo card could be gotten with enlightened tutor (Or you could replace tremors, and find something else in Lightning Bolt's place to keep the deck only BW)
    And maybe even play Planar Void and go mono-black ... well, black-blue. This is legacy after all.

  12. #352
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    Re: [BFZ]Battle for Zendikar spoilers thread

    Quote Originally Posted by rufus View Post
    And maybe even play Planar Void and go mono-black ... well, black-blue. This is legacy after all.
    Planar Void doesn't combo with Helm, though, unlike RiP which does.

  13. #353
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    Re: [BFZ]Battle for Zendikar spoilers thread

    Quote Originally Posted by Barook View Post
    It's also cheaper, easier to cast mana-wise and you still completely blank their creature removal, unlike Blood artist.
    Yep, Agreed - but again we don't even know the real text or casting cost of this enchantment yet - it could be 5CMC . And if it is 2B, then . . . . we made a mediocre Mardu Combo deck.


    Also another card that is semi-spoiled (full text unknown) but it appears to be

    2G
    Mythic
    Landfall - put a +1/+1 counter on ~
    Phantom Ability from Judgment
    2/2

  14. #354
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    Re: [BFZ]Battle for Zendikar spoilers thread

    The weird layout and the god-awful frame make those new full-art shocks look like shit. About as unpimp as it can get unless you want expensive cards for the sake of being expensive instead of looking good.


  15. #355
    get outta here, humanity.
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    Re: [BFZ]Battle for Zendikar spoilers thread

    Quote Originally Posted by Barook View Post
    ... look like shit. About as unpimp as it can get unless you want expensive cards for the sake of being expensive instead of looking good.
    Welcome to the wonderful world of promos!
    Quote Originally Posted by sdematt View Post
    tits.

  16. #356

    Re: [BFZ]Battle for Zendikar spoilers thread

    Quote Originally Posted by Barook View Post
    The weird layout and the god-awful frame make those new full-art shocks look like shit. About as unpimp as it can get unless you want expensive cards for the sake of being expensive instead of looking good.
    Summer Magic says hello.

    And if people's infatuation with Summer duals/basics is any indication, it doesn't matter how bad these new "chase fetches" look, because people will want them badly just because they're super-rare.

  17. #357
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    Re: [BFZ]Battle for Zendikar spoilers thread

    Quote Originally Posted by Barook View Post
    About as unpimp as it can get unless you want expensive cards for the sake of being expensive instead of looking good.
    I generally agree with this statement, based on the border. But I reserve my final opinion for seeing them in person in foil.
    The one thing I can say in support of this cycle, regarding pimpness is that some people prefer uniformity over all.

    So someone with a 5 color EDH who wants all their shocks and fetches to match now has the option.

  18. #358

    Re: [BFZ]Battle for Zendikar spoilers thread

    Quote Originally Posted by Ace/Homebrew View Post
    I generally agree with this statement, based on the border. But I reserve my final opinion for seeing them in person in foil.
    The one thing I can say in support of this cycle, regarding pimpness is that some people prefer uniformity over all.

    So someone with a 5 color EDH who wants all their shocks and fetches to match now has the option.
    I'm hoping the textbox and border look cooler in person.

    Either way I'm really looking forward to all of the new arts since I've loved the steam vents and godless shrine so far. Hallowed fountain was OK but not great.

  19. #359

    Re: [BFZ]Battle for Zendikar spoilers thread

    Quote Originally Posted by MGB View Post
    Summer Magic says hello.

    And if people's infatuation with Summer duals/basics is any indication, it doesn't matter how bad these new "chase fetches" look, because people will want them badly just because they're super-rare.
    There is a difference between something being a rarity because it shouldn't have existed and something being a rarity because Wizards decides to make the product artificially scarce. Its like the difference between sought after collectibles (upsidedown biplane stamp) and collector sets that the post office releases all the time.

  20. #360

    Re: [BFZ]Battle for Zendikar spoilers thread

    So far it looks like this set have zero Legacy playable cards. Even hard to find modern playable cards.

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